Faction Armor Reforgery

Started by Poolson, March 25, 2019, 07:30:14 AM

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Poolson

What?: A station in each faction's headquarters where you can change the look of a suit of armor.

Why?: While the equipment you get in the factions is superb, it's also prone to replacement as characters adventure. For some, dress codes are mandatory and while changing the helmet may suffice, the armor is a no-go to meet that dress code.

How?: When you put the item onto the anvil, it takes on the respective colors and robe appearance for each uniform. Put it in again to remove the robe appearance. Dye may be required separately. (This is for characters who are ejected from a faction or intend to sell an item without it bearing the uniform).

Misc: In EFU:M, it was a problem for the Aberdenn and Caermyn to go around changing the appearance of hideous armor for people associated in the faction, but not committed outright. In this, I think we can avoid this dilemma, as each faction uses distinct hak resources to outfit themselves (some to a major extent with the Arbiters, some to a normal extent, like the Peerage houses) to make them distinct and telling, making it painfully obvious that one is faction armor and the other is not.

Without changing the entirety of the armor, all that would need to be applied is the faction colors and the robe appearance (as Glitt, Orza, Velstra, Nephezar and Sunpurse's distinct suits of armor all make use primarily of robe settings, without changing any of the other appendages or additions to the armor-arms, legs, feet, pauldrons, etc). This may be different for factions like the Arbiters, who's distinct imagery is their helmet and their armor may change instead.