Keystone transfer within ringrunning crews

Started by Egon the Monkey, October 22, 2020, 09:12:16 AM

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Egon the Monkey

The most difficult obstacle in Ringrunning isn't the game difficulty, but trying to coordinate play times. If you can't all make the perfect time, someone gets left out. Which is fine for key rings, as you can give them a key later. But for keystone rings, it means you have to run the thing two or three times, especially if someone dies and you need to recruit a replacement.  This means that some rings stop being interesting and start being tiresome.Especially as you have to avoid spoilering your reinforcement PC.

I've seen DM loot items which have been tagged with "Only useable by a member of ???? Ringrunning crew. Applying that rule to keystones would be a huge quality of life upgrade. As it would mean you weren't constantly held back by the OC concern of "when can we all make it?".

I'm not suggesting that all keystones should be transferable, but only the ones where you have a massive boss fight or other big risk that you need to take on as a team.  If it's a puzzle ring you can do with 1-2 PCs, there's no issue of OC cat-herding. This would let you preserve momentum and avoid being stuck forever or your crew splitting for OC reasons. Because provided most of you could get on to do a big ring challenge, you'd have a couple of spare keystones for your other faction members.

Secutor

My impression on the design of CoR is that questing is convenient, ring running is not convenient. Think of it more like table-top than an online PW.

Vlaid

The thing is, if you're leaving people out of your Ringrunning progress runs you probably don't care that much about them or you have a very bloated Ringrunning crew. It is desirable that the larger the numbers you try to keep up with you the more difficult it is.

Having set times or at the least keeping your group on a more manageable size is advisable if you want to be able to sustain it for the long haul, especially if everyone isn't in a very comparable timezone. Transferring keystones within a group isn't likely to be something we do unless it's very clear to us someone just had to go right before the end or died during the attempt and had to log or something similar. 
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