Rogue Suggestion: Throwables

Started by Random_White_Guy, June 18, 2014, 07:20:43 AM

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Random_White_Guy

Everyone knows the joy of flash bags, tanglefoot bags, and similar. I thought though that it would be exceedingly awesome if Rogues were given a chance to acquire through shop, DM interaction, or otherwise the access to a variety of "Rogue Only no UMD" throwables.

Personally I love the idea of unique rogue flavor beyond UMD since the collection of wands like bards and wizards can be kinda dull. During a conversation though about Flashbags and such it got the wheels turning.

It makes sense for Tanglefoot bags and such to be available to all people but whether it's making flash bags and similar "Rogue only" or a list of Rogue Only new throwables I thought I'd just open this suggestion up for discussions.

Roguish flair and flavor on EFU I am always hoping to see more of.
[11:23 PM] Howlando: Feel free LealWG
[11:23 PM] Howlando: I'll give you a high five + fist bump tip

[1:34 AM] BigOrcMan: RwG, a moment on the lips, forever on the hips

PanamaLane

One thing I find about throwables is that everyone wants them. This isn't self serving in the least, as a rogue with engineer perk, I have plenty of toys to play with. But it might be nice to make a few of these rogue only on the basis of spreading the loot around a little.

As an example, you finish a quest...the scrolls we found, well those unquestionably go to the arcane caster...the potions to the front line...the trinkets to the back line healers...the rogue...well I often find there is little to nothing for rogues that you find on quests. Sure, all those other things are useful, but you don't get dibs so to speak. Often you walk away with a grace potion maybe, a healing trinket to replace the one you just used.

Then you see some throwables, super nifty ones and everyone in the party wants a piece, cause lets face it, they are useful for all classes. These items to me kind of scream rogue in their design, but not really in their use.

I think RWG hit it dead on when saying that certain throwables should be widespread, tangle bags etc. There are also places to find the rare throwables from vendors that should remain all classes. If this needs a change (and maybe it doesn't?) I would implement it on the throwables recovered in quest drops...although that may be a lot of work for fairly limited pay off.

Paha

There are means to get a good deal of many quirky ones, already. Not gonna tell them, obviously.