Long Term Warlords

Started by TheImpossibleDream, February 27, 2010, 10:33:03 AM

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TheImpossibleDream

Dunno if its just me. But I think it would be nice to have some structured foes. Nightrisers have a few leaders for example some known and unknown.

I'd like to see a goblin, gnoll, orc warlord. But not simply "generic orc warlord number 5" but Zagroth The Indestructible the level 15 barbarian with a fear aura and a double axe that is simply two powerfully enhanced great axes tied end to end. Just an example there.

These guys should be ~near~ unbeatable. There shouldn't be quests aimed specifically to kill them and when there are it is similiar task to slaying a dragon whereby they usually get away/you all die. I see these guys as the counter parks to Trenada, Drexia and the like.

As it stands the colony has enough "super powered" npc's to ward off such warlords making the "oh if there was a foe so powerful it would stomp through the colony and be done with it" argument moot.

AntoninD'Erlon

I wouldn't mind seeing more solid enemies and forces that players can actually go after. One of the things I've always felt EFU could improve on was providing more tangible enemies to face. There are Nightrisers who go on a roller coaster ride on being active or not and have almost become more of an annoyance than a tangible force, the Rot which seems to be more of a killed off plot at this point, and then the core factions.

Bringing these things to life and adding some more would be welcomed, in my own opinion at least :)

Caddies

This isn't a forum for asking for plots.

Suffice to say, we have some cool things planned for the future, and there will definitely be some big enemies (on top of existing ones which are apparently too dull to investigate!) you can attempt to fight.

Patience. ;)

ScottyB

Someone has never met Colonel Spitfire.

Edit: Oh, is that who you are? Wait a minute, you should have met him by now!