Music if EFU was a Movie

Started by Yalta, June 23, 2013, 09:11:06 AM

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Yalta

I was discussing on IRC with a couple of people about the perfect background music to fit notable moments in the story of EFU. My first suggestion for a recent one was this, would have loved if I had had this on the stereo when it happened:

The Grandmasters Miracle of the Lake- http://m.youtube.com/watch?v=Uka8ykFDw2U

In case the link is temperamental its Wagner - Siegfried's Funeral Music

I love Wagner's music and when this kicks in I can just picture the risen Ordermen slowly walking from the Lake.

Anyway, if you have others or come up with others feel free to share.

Yalta

The Fall of the Starwood to H'Bala - http://m.youtube.com/watch?v=izQsgE0L450

Samual Barber - Adagio for Strings

Periadoc

The Death of Abanaxra the Awakened - http://m.youtube.com/watch?v=iCEDfZgDPS8

Mussorgsky - Night on Bald Mountain

((All credit to Howland of course))

Yalta

The Death of Abanaxra the Awakened - http://m.youtube.com/watch?v=iCEDfZgDPS8

Mussorgsky - Night on Bald Mountain

((All credit to Howland of course))

Jasede

I always thought Arrival at the Docks or Skeleton of a Town suited EfU perfectly. It used to play in the gates to Nebezzdos, using Mort's override set.

EfU is a place of sadness and sorrow. The piece has a great melancholy to it and it suits EfU's mood of a constant struggle against powers far greater than our PCs that is doomed to end in defeat very well.

Then there's also Deionarra's Theme that they are fond of using, again using the Mort override. I believe it was used when we had to leave the Temple of Jergal and EfU: A came to an end. A perfect choice because it is a piece that represents loss, and parting. There's a faint sense of hope in it, but... you can tell that it is fading. Deionarra in the game knew full well what you did to her, and she knew that things are only going to end in a mournful way- but still, despite all you did, she helped you.

Maybe it is just me but I think the DMs know well the music they place in their areas.

To me music is important, maybe one of the most important things when it comes to setting a mood... and in EfU, they always pay attention to this.

It's the little things that make this place so special: the descriptions... a well-written little bit of yellow text. Carefully placed placables, a looming plot that is better written (and longer) than most books- but especially the way music is placed.

Yes, I truly love the attention to detail and the love of writing, atmosphere and storytelling that has gone into this place and I'll forever treasure the memories it gave me.

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Random_White_Guy

Danse Macabre for all the undead loving I have always particularly preferred.

Then of course there's "La Grange" by ZZ top that I used to always rock around the Docks since they had their whorehouse. Just something to bust heads to as a Sabuthan.

Forgotten Forest when I was playing my FC Druid I always liked the Forest Temple track from Ocarina of Time, it was spooky and natural and dark.
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Jasede

I never actually answered the question, I just rambled...

https://www.youtube.com/watch?v=AB6sOhQan9Y

This is a song about loss, too. It's from Dark Souls, a game about a world slowly declining into nothingness and madness. It is a study in melancholy, and thus a lot like EfU.

This song plays while fighting a fading, weak God who was once strong. Killing him will destroy the world or yourself... a difficult choice, and both lead to sorrow. This is very EfU: it is filled with choices of many evils, and none of them are the right choice.


https://www.youtube.com/watch?v=M6GK8HhjQQE

The same game. Another mournful song. This song plays when you arrive at the beginning of the game. There are many paths you can choose but they all lead to hardship. The mood is uncertain, except that you know difficulty lies ahead.

That is what logging into and playing is like. You know there will be difficulty and hardship, and a sort of beauty in its majestic tragedy. You will struggle against foes bigger than anything your PC can overcome, yet you persist. You make uncertain alliances and try, try to survive, somehow, even if it is futile.


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