What keeps you coming back to EFU?

Started by xxWhisperingWindsxx, June 29, 2015, 04:10:39 AM

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Bearic

The level of competitive play associated with both ooc and ic focus is a really nice thing. Having a character reach a certain level actually feels like you accomplished something in a "gaming" sense, and having other people enjoy your roleplaying feels like you've accomplished something even greater.

Aside from that, the amount of work and dedication on all fronts is just impressive. Even the random mercenary fighter class with the most standard background compliments the setting simply by bouncing off of other people's ideas that they are bound to meet with the strict level of roleplaying enforced.


What happens here would seem strange or perhaps obsessive on a modern MMO, where most of the time the objective is to play for five minutes and be done with it. I like that there's capabilities to achieve most any sort of thing you would try.

liquidsonic

My love for WriterX

Letsplayforfun

The will to achieve lvl10 without dying nor casual metagaming.

I'll be stuck here forever...

Starmonger

Quote from: Letsplayforfun;436277The will to achieve lvl10 without dying nor casual metagaming.

I'll be stuck here forever...

yeeess,

I have no clue what keeps me coming back, every time I try to break my ties with it, there always comes a time when I'm sitting around doing nothing and a thought pops into my head "I wonder whats going on in efu" *start looking at the forums* "God damnit, something interesting is going on and I want in".

Possibly it's just that, the interesting  always different Plots, intrigue, characters.. What you do matters, sometimes in small interactions other times in big battles.
Of course, sometimes I rage quit after a particularly annoying death, especially after working super hard for that level 8/9, but such is efu. It's brutal, its unforgiving and its enjoyable.

PlayaCharacter

I keep coming back because I like the people. Unfortunately, none of you are ever around anymore.

VanHelsing

Quote from: Knight Of Pentacles;436194I'm sure I'm supposed to say something like "Because of immersive story, close ties to the community, etc etc", those things are true, but really my reason is considerably more about self-gratification than that. Truthfully I get a high off the feeling of accomplishment that comes with having affected the world in some way.  The quality of EFU is so high that when you do something, it feels like you've really done something special.  Those times when it feels like you can't do anything are times I often find myself being burned out.

Me too.

CollegeDropout


PintSizedSaboteur

one day rubin will finish shifting the rubble and i want to be there when it happens

RuinedDesires

For me, it is the fact that EFU is a beautiful story. Something that you just cant get anywhere else and I have yet to see replicated or attempted in another format. When I come to EFU, I come because I want to get away into this world and lose touch with reality. Not because my reality is bad, or because I need an escape but more because I want indulge in a reality where the building blocks are unlimited.

It's the community stories that thrive and push our own and while we can be bitter hateful bastards to one another, I personally feel we are better off for it. The experiences we have shared with one another shape us ICLY and OOCLY.

At the end of it all, without each other we don't have EFU and no matter the bonds I've forged, good or bad I'll always come back because quite frankly I miss you gits.

Crytalos

AirCanada

I have been playing on this server since the early days of EFU1, back when I had all the time in the world to invest in great PCs.  In the past several years, I've had to take some pretty long breaks due to different RL things, but I always end up finding my way back here.

I think that the main reason for me is the utter sense of endless possibilities with this server.  The DMs do a fantastic job keeping folks engaged and providing an overarching story line and they do a great job letting players determine how a plot ends/moves.  I've really enjoyed being able to be creative with PC concepts and back stories.  It's what drives me to want to play.  If one PC dies, I mourn the loss for a minute, especially if it was a long-played PC, but then I immediately get excited to think about what new adventure can I concoct?  Its exhilarating!  And as someone said previously...I enjoy this server because of the interaction.  I don't like single player things because its all so predictable.  In EFU, anything can happen at any time!

Thank you, EFU, for providing me with a fun, creative outlet for my very active imagination!