Perks and Level Loss:

Started by Cruzel, April 04, 2016, 08:14:54 AM

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Cruzel

Simple, old suggestion:

Make all classes' perks function like a rogue does. Let them keep the bonuses they have earned even if they drop in levels.  IMO it doesn't make much sense that a rogue gets to keep perks and every other class loses them. Honestly, it makes little sense for a lot of perks to be lost in the first place. These represent growth of character in a way that complements character level. Take for example the obvious example: Stalker.   Someone who is ICly " slowly losing themselves to the point where they disappear entirely" How does it make sense for them to be gone, permanently invisible one day, and then visible again the next, and then invisible again?

There's other messy situations involving mimics and their sequencers, and some other perks that get items as well I guess.  It seems like things would be MUCH simpler if these situations didn't arise, and honestly it helps dissolve a kind of unhealthy psychology where someone dies and feels they "HAVE TO" spam quests to get X level back so they can go back to being able to use