Some elemental summon improvements!

Started by SanTelmo, April 23, 2009, 04:48:41 PM

Previous topic - Next topic

SanTelmo

They should get protection from the elemental type they're. I don't really think it's quite plausible that for instance fire elementals, who  -live -on a plane which is fully formed of fire and where is nothing else than fire, heat and magma and all, take normal damage from fireballs, burning hands and other fire effects. Air should perhaps get protection from lightning. The others, something else which I can't figure! (Water = Acid?). Earth maybe little protection to all? Dunno.

Anyway, comments!
"EFU is a romance server now" -Vlaid

"Some people just gotta be killed" -Gip

BoomdaddyBP

Fire Elemental, fire resistance.
Electro Elemental, electricity resistance.
Air Elemental, sonic resistance.
Water Elemental, either fire or ice resistance.
Earth Elemental, no resistance, acid resistance, or minute damage reduction.

Those to me would make sense. Your suggestion is for the improvements is fine I guess.

Egon the Monkey

Considering how powerful ANY summon theme is compared to the usual default one, I'd rather see effort make to bring it level with custom themes. Not so heavily with the L2+ summons, and Brood Keepers with their web bolts can be quite nasty, but any L1 custom theme summon kicks the ass of snakes.

SanTelmo

At least the fire elementals have very low ac and hp compared to other themes I know. I don't know if they improve at summon lvl 4 and higher. And they also go to power attack mode very often, leaving their AB very low as well.
"EFU is a romance server now" -Vlaid

"Some people just gotta be killed" -Gip