Tone down Jergali Mortuary Boss

Started by Egon the Monkey, September 16, 2008, 09:18:57 AM

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Egon the Monkey


Meldread


Letsplayforfun

Quote from: Meldread;87281Really, the swarms and stuff isn't that hard - use archers to draw them through the door.  As they pass through have your frontliners near the door and close it, as the archer runs to the back.  Do it again if you didn't get everything out, and then once all his allies are owned you can take him down.

Er, i've never done that quest, but isn't that luring?

Daemonic Daz

As long as you lure all the enemies using ranged weapons, its fine.

dragonfire9000

Wow... that's not cool. Two things here:

First of all, please post something like SPOILER WARNING at the top of your posts if they're going to contain detailed information about a quest. Plzthxbye.

Secondly, this DOES sound incredibly overpowered. Then again, that's what I said about Scalehill, and then we pwnt it with magnicifent tactics and beauteous combat...

But please look into this oh kind and loving DMs who don't like to see people made into mummy food.

MisterPAIN

Use magic weapon.  Against.

Somniis

I've done the quest once. I found it amazing! What a challenge.

Barely defeated the Boss, used all our consumables on the way, lucky one person among five of us had a weapon enhancement to beat the Boss. Crawled out of there on our knees.

In any event, you can always run away if it gets unbearable. Everything doesnt have to die. Including us.

illuminaughty

Against. The boss is a fine challenge and the quest is difficult, as it should be. More treasure!

Egon the Monkey

Ooops. Very, very sorry. Forgot a spoiler warning, and was trying to make it specific to why I felt it was unreasonably tough compared to the rest.

To state my point a bit more that "boss too hard ;)" without spoilers:
The boss fight alone seems more difficult than all the rest of the quest put together. I say this from the experience of 3 times doing it, each time managing to kill literally everything but the boss.

Boss uses a very powerful device.

Boss has a self-targeting ability that I consider overpowered.

General challenge level is tough but good and doable with careful tactics and reasonable supplies, but without a massive amount of certain consumables the boss will own you hard.

Daemonic Daz

Compared to Seers, in a walk in the park

Mort

I may tweak him a bit, but he can be ridiculously easy for certain classes within the 3-7 level range, and I understand that level 4 and under SHOULD have a relatively hard time against him (Which is 60% of the server at this moment).

I will probably up the reward, however.

Semli

This quest is tough.  I can't really comment about the rewards as we couldn't beat it, but what we managed to drag out did not approach our investment in items consumed.

And yeah, in our case, we couldn't beat the possessed boss.

SnottySnitch

It wouldn't be that much of an issue, if the quest wasn't broken and you could end it.

illuminaughty

Did this quest 7 hours ago and it was working as intended.

Jayde Moon

As Snotty said.  This is the second time that I was unable to 'end a quest'.  I don't know that the quest itself was broken, maybe some other bug?

But yes, after a very long and arduous 2+ hours in the quest, we arose victorious only to have the main guy go, "Enh?  You haven't killed him yet?"

"Yes, we killed him!"

"So ye haven't killed him yet is what yer sayin?  Well, go kill him!"

"But we already did!  Give us the gold, fool!"

"Ye'll get yer gold when ye killed the feller!"

"BAH!"  ;)