Tower of gods NPC selling diamonds to Clerics

Started by Pool, September 24, 2012, 06:54:53 AM

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Pool

As I feel that I've preached often more than not, PCs do not genuinely seem to care about gods or anything of that sort unless it is based around PVP, the god doing something onto said Cleric to aid his party, or loot. Someone die? Forget the Cleric. Go to the Tower of the Gods and fetch a candle.


Instead of that, how about the Tower of the Gods NPC selling Diamonds to Clerics? Perhaps splitting the price in half, such as 600 ducats, or 800? Such a price decrease would drive the interest of seeking a Cleric. It would also involve more interaction with Clerics and give them something to do, brand new or otherwise.

Aethereal

Sounds like a good idea to me. High level clerics are most certainly being watched over by the DMs and having spell failure attributed if not sufficiently fulfilling their deity's duties.

If something like this is to be implemented, perhaps those clerics who are out and about resurrecting people should keep an OOC list somewhere of who they raised, how and why? It should even be in-character I imagine. The reason for this would be to ensure no breaches in the deity's works are done simply to raise people cheaper than a candle.

It would also have implications in such things as group PvP I imagine! Defend the priest or kill them off first, and such! Of course the actual raising should be done in a ritual manner (represent significant period of time in game hours) and roleplayed in form of prayer rather than something done on the fly.
---
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el groso

I'm not sure making diamonds more common is intended.

Softie

I very much like the idea of selling diamonds but I hope she still sells candles.  There are not enough high level clerics to cover all of the time zones.

Professor Death

Yet another vote in favor. Diamonds are über rare in my experience. Five years playing and I have seen TWO, not that I have been everywhere by any means. I don't even think they are sold by the random gnome gem merchant are they?

Heavyfog

I also agree.  PC Clerics that raise the dead are very cool. Any tool to aid them in such is a welcome addition imo.

Letsplayforfun

Dead people should stay dead or respawn, really.

Bringing people back from the dead should be really rare, and imho clerics shouldn't raise some random adventurer or townsfolk because they get paid for it.

In a more philophical approach of a fantasy world, death is actually something clerics should build upon as it's a passage to the worlds of the gods, and part of the high WIS is to accept that and preach it to the common men.

As far as I see it, candles of life are more of an OOC courtesy item which would just as well be removed.

The Beggar

I don't mind the rare PC cleric raise dead - I think it adds to style, but should be available for players for truly well played clerics - and even then justified in the raise due to dogmatic reasons (not coin). Let's face it, there have been plenty of clerics who Gods probably wouldn't be granting them spells based on the RP, handing out diamonds so easily makes coming back from conflict / death too easy.

Zek

All the cleric has to do is take scribe scroll when they hit 9 and diamonds and alignment are a non issue - they can even be sold as a form of income or traded as a valuable luxury.

"Hold on let me put this incredible holy miracle on a sheet of paper, that will come to 1500gp thank you for your patronage"

Bobbybrown

the diamonds add RP to the endeavor of raising someone, using a scroll is just reading words, while more convenient, not as fun.

Pup

As I understand it, it is supposed to be difficult for a cleric to raise the dead, but I have never seen it fail.  I'd like to see it fail on occasion, honestly.
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The Man In The Mist

Howland changed it to give it auto-success. Whether you should is up to the player...and their supply of diamonds.

Jayde Moon

Honestly, I am against the idea of using an economic mechanic to get PCs to care about the Gods and more on strong and convincing RP from Cleric PCs.  Most clerics don't do as well a job as maybe they could...

Egon the Monkey

LFPP: You then run in to the funny OOC scenario that newbie L5s take a lot of "near misses" but more influential PCs seem to die all the time because of the horribly punishing respawn cost of 1/3 of your XP. And then it's your OOC desire to not lose levels that means other players have to go out of their way IC to grab a Candle. Or conversely that it's OOC pressure to respawn as opposed to getting a raise that means you lose a bigger chunk of XP.

 I'm inclined to agree with you in a way, in that I'd far rather see basic respawn only cost 1/6 of your XP and Raise Dead and Resurrection be truly miraculous things that are only used to bring back PCs who died to PVP or perma and are properly dead IC. Certainly I hate sitting around in the Fugue waiting for a raise but knowing that respawning would lead to more grind than it's worth.

What Pool's highlighting with his character doing a lot of raises is that there's a major RP opportunity of Raise Dead that is unavailable to PCs even when they can cast it. This would be especially true if PCs could fail but NPCs were infallible. Even if Diamonds cost 1500, players would buy them for 2 reasons. One, they are portable and don't vanish on reset. Two, it is far more cool to get a PC to do something than an NPC to give you a boring device.