Random Spawns should FIGHT

Started by Inquisitor, September 16, 2013, 03:13:32 AM

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Inquisitor

I know this is the case with many spawns (Animatrons and Chosen, for example). After exploring a lot I can think of some examples where it kind of ruins immersion; such as the Scamander river.

Typically you'll find constructs, vermin, dire-frogs and trogs down there. It should be a simple assumption they haven't forged some sort of vermin/mud/lizard alliance and should probably attack each other as earnestly as they do PCs. Of course, this only is really noticed when they're all drawn to a Shrieker and sit there chilling out with one another.

I also don't want the spawns killing each other when they notice one another from across the map. Is it not possible to change their behavior so that maybe they agro other NPCs when in close proximity to them?