Magical damage on falling

Started by Disorder, January 23, 2019, 03:24:00 PM

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Disorder

It seems failed climbing check still causes magical damage instead of bludgeon when falling down. That happened to my character inside Clock Tower during Clean the Clock quest.
https://imgur.com/6u63gv7

Tala


Oskar Maxon

According to the wiki, Gust of wind spell is changed to also deal damage if the faster has sf:evocation,
Spell Focus Evocation deals 2d4 magical damage (fall damage) to all who fail the fortitude save.
Greater Spell Focus Evocation deals 3d4 magical damage to all who fail the fortitude save.

If it is fall damage as indicated, should it not be bludgeoning as well?