Player Tool Suggestion: Halt Undead

Started by Anonymous Lemur, February 04, 2019, 03:20:08 AM

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Anonymous Lemur

Undead persist for 24 hours through rest and can be released by a powerful enough necromancer which is neat, but one thing that is quite annoying about playing a necromancer is that if I want to have my undead minions prepared they need to be following me around constantly. I would like for their to be a tool that allows a necromancer to command his undead to stay exactly where they are similar to the release tool, but without going hostile and with the ability to be reclaimed by using the same player tool on them later when needed. Essentially just removing them from party temporarily.

This would allow undead to be kept hidden in lairs and hideaways for when the caster has need of them. At which point they can run back and retrieve them. At present its sort of possible to do this by having them hang back in certain areas then /c recall them to you, but I find this practice sort of lame and I would rather have to physically go back and get my undead. In addition it would allow you to keep your undead minions out of sight as a good necromancer is want to do instead of them randomly teleporting to you every time you transition.

Obviously what actions unattended undead take when found by hostile npcs/pcs can range from doing absolutely nothing until they're destroyed or the dm's discretion should they choose to control them.