Author Topic: Module Maintenance  (Read 498 times)

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Stranger

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on: January 08, 2020, 05:11:45 PM
This thread is intended to keep the DMs apprised of minor inconsistencies and "module lag." There are many small details to attend and there isn't time to do them all. Consequently, setting does not always reflect recent events. Posts here are to let them know of small things that they can update the next time they're seated at the toolset.
« Last Edit: January 09, 2020, 04:01:04 PM by Stranger »



Stranger

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on: January 08, 2020, 05:17:42 PM


This quest giver needs to be updated to the new uniform. He spawns in the Spinning Groat and the Open Door.



Stranger

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on: January 08, 2020, 05:19:50 PM


This corpse woke up, bamboozled us all, then left. He is currently hanging on the exterior of Castle Orza in the Peerage Ward.

He should be removed.



Dredi

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on: January 11, 2020, 08:06:20 PM
Houndmaster puppy is "trying to make sense of the dark environment" - likely a reference to Ch4
Uncertain if this description is on the other houndmaster animals.



Stranger

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on: January 21, 2020, 04:57:32 AM


Ring 99 - The Peerage Ward - Velstra Vale

Nicholas Velstra was grievously burned, to the point that one of his arms had to be amputated. His model design and description will need to be changed at some point.



Stranger

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on: February 02, 2020, 09:16:57 AM
These official association pictures, although very pretty, no longer match the uniforms used by the associations in question.

Rumor Mill
[close]
House Orza
[close]
House Nephezar
[close]