Author Topic: Enos' Arcana: Wares  (Read 354 times)

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Wyrmlance

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on: October 29, 2020, 06:36:09 AM
ENOS' ARCANA - CATALOGUE OF WARES

A catalogue can be found at the bulletin boards of the Peerage and Burgage...

Good men and women of our City;
should you find any interest in the following wares, do call for I, Thaumaturge Enos of the Holy Bannerhouse, and we may meet within the Peerage Ward to speak of a potential trade. Elsewise, I run a stall in the Oakrest Trading Square every now and then.

In addition to what is listed here, I am also capable of fashioning various arcane wands and brewing staple brews. You may also find yourself in need of scrolls; I am not a scrivener, but my collections are vast, thusly, you may ask on such matters. Of course, scrolls will only be sold to responsible minds.



HELMETS:
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Death Mask

An intimidating, black, sleek mask...
//OUB: Evil

Improved Saving Throws Death +2
Concentration +1
Intimidate +1
Listen +2
Spot +2
Search +2
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Ornate Helmet

This style of helmet, gold and black, has the musty stench of old bone...

Deflection AC +1
Concentration +1
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Madman's Antennae

The bizarre protruding appendages coming out of this helmet fascinate those with inborn sorcerous power. If worn by a sorcerer, they immediately begin to hear maddening voices and sounds from far off places...
//OUB: Sorcerer

Bonus Spell Slot Sorcerer L1
Bonus Spell Slot Sorcerer L2
Bonus Spell Slot Sorcerer L3
Concentration -1
Lore +2
Spellcraft +1
Summon Creature I (5) 1/day
Summon Creature II (3) 1/day
Summon Creature III 5 charges (15 charges total)
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Pyromancer's Crown

A heavy crown of spikes, given to the Pyromancer initiates of the Myrmecoleon to train in mastering the flame...

Bonus Spell Slot Sorcerer L1
Improved Saving Throws Fire +1
Spellcraft +1
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Huntsmaster's Cowl

An eagle-faced helm which improves the senses of the hunter...
//OUB: Pure Ranger

Bonus Spell Slot: Ranger L1
Listen +1
Search +2
Spot +1
Clairaudience/Clairvoyance (10) 3 Charges
Quote
Helm of Glory

An enchanted golden helm, worn by those in service to a worthy cause...

OUB: Good
Improved Saving Throws Fear +1
Improved Saving Throws Negative Energy +1
Concentration +1
Persuade +1
Search +1

Spell Immunity: Doom

Summon Creature I (2) 1 use/day
[close]
AMULETS:
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Feral Warchant Totem

A large crude totem made to hang around one's neck. It is of feral orc origin...

Bonus Spell Slot: Bard L2
Improved Saving Throws: Fire +2
Concentration +2
[close]
ARMOR:
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Ornate Commander Cuirass

This style of ancient, ornate gold and black armor is unusually powerful...
(Heavy Armor, base AC 7)

Armor Bonus vs. Piercing +1 (AC Armor Modifier)
Discipline +2
Intimidate +1

GMW (5) 5 charges use, 25 charges total
MW (2) 1 charge use, 25 charges total
Lesser Dispel (3) 1/day
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Dodger's Jerkin
(Cloth)

A stiff suit perfect for those City residents who practice their dodges and twists...

Armor Bonus vs. Lawful +1
Bonus Feat: Dodge
Tumble +3
[close]
WEAPONS:
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Sacrificial Blade
(Dagger)

An obsidian dagger, cut into an eldritch design rendering it useless in battle. The shape of it fills you with unease, and that's if you were to ignore the flecks of blood...

Bonus Spell Slot: Cleric L1
Bonus Spell Slot: Sorcerer L1
Damage Bonus: Negative Energy 1
Damage Penalty: -1
Spellcraft +1
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Harpoon
(Heavy Crossbow)

A variation of the heavy crossbow used under the sea, it's strings release the bolts with a powerful kick...

Attack Bonus +1
Mighty +2
Animal Empathy +2
Intimidate +2
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Lesser Harpoon
(Light Crossbow)

A lighter variation of the harpoon, but still possessing a powerful draw. Most commonly found amongst the creatures of the sea...

Attack Bonus: +1
Mighty: +2
Animal Empathy +2
Intimidate +2
[close]

SHIELDS:
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Primitivist's Shield

This shield seems to be the product of a civilized mind attempting to use simple materials to create a shield...

Armor Bonus +1 (AC Shield, for a total of 3)
Improved Saving Throws Fire +1
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Ornate Steel Shield

This shield bears an ancient enchantment that helps improve its already considerable defensive capabilities...

Armor Bonus +1 (AC Shield, for a total of 3)
[close]

BELTS:
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Belt of the Enduring

This heavy belt has been enchanted to aid the wearer in enduring many trials and dangers of the City...

Improved Saving Throws Death +2
Improved Saving Throws Disease +1
Endurance (3) 5 charges
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Bloodborn Battle Rager Wrap

To those who learn to channel the potent powers of their blood towards both arcane might and the frenzy of battle, this wrap is useful indeed...

OUB: Barbarian
Bonus Spell Slot: Sorcerer L1
Bonus Spell Slot: Sorcerer L2
Damage Immunity Fire 5%
Spellcraft -1
Discipline +1
Blood Frenzy (7) 1/day
[close]
CLOAKS:
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Excellent Suspenders
(No model)

These excellent suspenders keep your trousers pulled up nice and tight...

Improved Saving Throws Reflex +1
Tumble +1
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Ironhide Cloak

A heavy cloak knitted from some supernaturally tough material...

OUB: Lawful
Armor Bonus +1 Deflection
Discipline +4
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Ironmind Headpiece
(Disabled Item Slot: Helmet)

This is not a cloak but rather a dashing headpiece - very handsome! It helps to focus your mind and head against those who would influence it with sinister powers...

//It should be impossible to equip a helm while equipping this "invisible cloak" item, and should be worn only by characters whose models reflect a headpiece of some sort (hood, circlet, hat, helm...).

As it takes two inventory slots, the item has been improved to take into account that.//


Improved Saving Throws Will +2
Concentration +1
[close]
RINGS:
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Ring of Insight

The light shining from these sorts of rings is said to make languages readable and insights available to even the most foolish...

Lore +1
Identify (3) Single Use
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Protective Ring

An enchanted, defensive ring...

Armor Bonus: +1 Deflection
Hide +1
Search +1
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GLOVES:
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Mushroom Picker's Gloves

These gloves are specially made for mushroom picking...

Improved Saving Throws Disease +1
Improved Saving Throws Poison +1
Appraise +1
Lore +1
Search +1
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Clayhands

These clay fists are very prohibitive to fine finger movements, but they are incredibly hard and offer some steadiness to one's grip...

Damage Bonus Bludgeoning 1d4
Bluff -1
Disable Trap -2
Heal -4
Open Lock -4
Pick Pocket -4
Set Trap -4
Tumble -2
UMD -3
Discipline +1
[close]
BOOTS:
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Prowler's Alleyboots

These nice alleyboots should let the right sort of fellow be able to sneak past any trouble in the alleys, or - if necessary - help with standing up against it...

(Do not use if you have levels in Fighter, Ranger, Barbarian or Paladin)
OUB: Rogue
Armor Bonus vs. Human +1 (Dodge AC)
Move Silently +3
Tumble +1
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Stinky Goblin Boots

A set of stinky goblin boots...

Improved Saving Throws Disease +3
Improved Saving Throws Reflex +1
[close]
ITEM SETS:
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Lucky Fisherman's Fishline Pendant

A simple loop of fishline with a fishing hook as pendant; this charm can be used only when a complete set of Lucky Fishing gear is found...

Cats Grace (10) 1 use/day
Summon  Creature I (2) 5 uses/day
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Flametwister Slippers

Images of dancing flames decorate this elemental relic...

Armor Bonus vs. Elemental +2 (Dodge)
Improved Saving Throws Fire +1
Improved Saving Throws Reflex +1
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Journeyman Dungeoneering Torch

A torch of the highest quality, well suited for a journeyman dungeoneer. The matching belt is required.

Light Bright (20m) Yellow
Quality: Excellent
[close]
WHAT-IFS:
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Animals x3
Fairies x2
Badbloods
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RAGS:
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Square x1
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RUNES:
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"Kl" rune
"Kt" rune
[close]
« Last Edit: December 03, 2020, 09:15:46 PM by Wyrmlance »



Wyrmlance

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on: November 01, 2020, 04:28:37 AM
The catalogues are replaced...
(new helmets, amulet, armor, cloaks, item set piece)



Wyrmlance

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on: December 02, 2020, 03:54:54 PM
The catalogues are replaced...
(new helmets, shields, armor, item set pieces, weapons and probably more)