Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Starstruck

#1
Suggestions / Anti-"cheat" method for explorables
June 26, 2017, 04:06:56 AM
Lately I've entered a lot of explorables filled to the brim with mobs that have had their chests raided, some of them especially difficult and costly to clear. It's very frustrating when you go through the trouble of cleaning out an explorable only to find that someone stealthed through. I'd appreciate there being a way to prevent this, ideally by requiring that ALL mobs in the area be dead before the loot and gold are accessible.
#2
Having the entrance portal in the middle of the square cane interrupt the flow of current roleplay when the intro dialogue is spammed. Having it not broadcast to all PC's in the area would be a nice change.
#3
Suggestions / Spruce up prefectures in need
June 24, 2017, 03:32:21 AM
Currently the House of Trade is an incredibly interesting, powerful, and effective prefecture/property to hold and heftily outclasses anything the others provide. It'd be cool if other prefectures were given similar benefits or at least given a little bit more character.

For instance, the Vaults prefecture is practically useless save for storage. The house is a dilapidated shack with literally no seating. It's even less furnished than most of the area's explorables. I'd be a huge fan of keeping a decent looking home with an upright table and chairs. Perhaps even a housing apartment to give a PC access to similar to the way the Trade Hall councilor can give out storage.
#4
Small request, but it'd be cool if the dialogue for this guy changed if you were in the Society to some ambient "hey bro what's up" and an offer of a free rest at the camp.
#5
Bug Reports / Hook horrors don't give Society favor
June 07, 2017, 02:41:50 AM
Per the title, some hook horrors don't seem to give society favor. It seems to be happening with anything that isn't found in an exploreable.
#6
The last few runs might have just had horrendous luck, but it appears most of the healing trinkets and other useful items in the deep pool quest have been largely removed in favor of berries, roots, and underwhelming set items.

The experience gain for max 8 quests when at level 8 also seems to have been cut fairly significantly. This is fine for max 7's while at 7 because the step up to the max 8 quests isn't that difficult, but it's largely prohibitive on the max 8 quests because transitioning into stuff like Seers, Orogs, etc. have much steeper requirements, especially considering recent changes that have been made.
#7
Barbican being an NPCless, lawless place is really cool. I know there's a tendency for nostalgia and tradition when it comes to the distance between Upper & Lower, but the In Between itself has changed drastically. Other areas have been added, removed entirely, or moved across the Underdark. I think the health of the PvP conflict in EFU would increase if the Lower transition wasn't literally a single round of running away from the Sanctuary transition.

I'd be a strong advocate for the transition being moved further across the Inbetween to create more distance between Sanctuary and Lower. Alternatively, having an ooze-ravaged alley area positioned between the NPC safety of Lower and the Inbetween would be great as well.
#8
Suggestions / Clowns 1 reward feels over nerfed
May 05, 2017, 02:37:27 PM
There was a time several months ago where this quest gave very, very good gold rewards and decent experience reward, but it feels like the reward was hit a little bit too hard. For a quest that has no loot drops, the gold and experience is on par with quests of the same level (if not a little less).
#9
Suggestions / Exile Collective favor gain
April 26, 2017, 05:01:53 AM
The present method of gaining favor in the Exile Collective is largely done in an OOC fashion -- people dye random outfits but never wear them publicly. It'd be nice if this was changed to an automatic favor gain similar to WaW instead and the fountain was just used as flavor. Other alternative solutions or those that add additional benefits would be cool as well, but I understand why it's not desirable for there to be numerous methods of favor gain.

Whether or not it's specifically related to favor gain, I'd be a huge advocate for bringing back aberrant bounties for Collective members, or really anything to encourage the faction most interested in traversing the Lowerdark to actually do so.

Any other alternative favor gain methods would be cool to hear from other players.
#10
Bug Reports / Can't post in Exile Collective forums
April 14, 2017, 07:29:28 PM
I can't reply to threads or post new ones and have confirmed with Smile and Nod that he can't either.
#11
Suggestions / Sahuagin underwater electricity traps
March 30, 2017, 05:05:01 AM
Encountered a situation on this quest in which a sahuagin just threw down an incredibly powerful trap underwater and killed himself in the process, along with two members of our party. Seems a bit janky and cheap. Is it possible to replace this with something less oppressively and unavoidable?
#12
Suggestions / Dye preview stations
March 23, 2017, 03:50:19 PM
Silly suggestion, but I'd love it if we had a way to preview what a cloak or set of armor would look like when modified with certain dyes. Even better if you could then pay to 'copy' the preview onto your current armor. As it stands, it's very hard to dye armor without spending half a fortune testing how the dyes look, which portions of the armor are represented by cloth1/2, leather1/2, etc.