Ive decided from now on all my stupid questions will be asked here, instead of on discord. That way I dont end up pinging DMs who have notifications turned on for #ask-efu-dms.
I dont have a question right now, but later I probably will?
Do clouds see shapes in us?
If you were a druid and a member of the Bone Collector's Guild, would it be okay for you to set druid plants inside the Bone Collector's Guild? What leaving undead in the druid faction HQ?
If you have rogue levels, could you also stack traps with the druid plants that function as traps, or does that violate the trap rules?
How many undead can you free and leave inside of druid-grown plants before it's "too much"?
Is a druid palemaster a viable class/prc combination?
Are there any inns left in 99?
Should I app if my character had a happy childhood?
Can a largest size Halfling be roleplayed as a small human?
If I app to play as an animal, can I be a hobo druid who shapeshifts into a human to blend in with society and just barks at people?
How can clicking red be real if EFU isn't real?
Did Diablo bring us all together by trying to isolate himself?
If I use a bomb, how big is the explosion?
If I turn this orphan into a bomb, how big is the explosion.
Is it always evil to use children in your bombs?
What about their souls? Is it evil to use their souls?
Can we bring back the DM QA forum?
Question 1: Are we allowed to dye clothes/helmet/cloak in order to make them look exactly like a well known existing uniform? For example, making a custom tailored suit that looks like a Royal Puzzlers Outfit, with a matching dyed cloak and helmet?
Question 2: Would it be against the rules to have an alt PC named "Steve the Tailor" who I only use to hold custom tailored suits, and then talks to the NPC tailors and uses the "model the clothing dummy after what im wearing" option, then logs off. I would then login with my main PC and purchase the custom tailored suit from the NPC.
Its really just to save me clicks on the tailoring menu.
Question 1:
No, that's not ideal if it gets into faction gear. Unless you have express permission on a case by case basis, I wouldn't. If you have supervision we can have NPCs of said Organization react to your guy being a fake. With stuff like the puzzler outfit, which is more a set design, you could probably wear something of similar colour just fine, but it's better if people can spot it's a fake with minor differences.
Question 2:
I think that would be redundant because you would still have to make the suit to begin with, unless you plan on wearing the same outfit each pc you make, which is not something you should do. It's still a weird and unnecessary Alt PC regardless.
Question 3: As the Spinning Groat is currently vacant, am I free to use animate dead or polymorph self without DM oversight in the main area? What about in the basement where the gladiators hang out?
Ha, no. Yeah, people could walk in at any time and then you would need a DM for when you try to run away into NPCs.
Question 4: Can a true neutral cleric have the Evil domain?
nevermind, someone showed me the answer to my question on the wiki
Question 5: Are the names of city golems known? Some have very interesting name plates, such as the one inside the old archives, or the others in other places that I wont spoil. Is this IC info or are PCs not supposed to know their names?
Quote from: Diabl0658 on July 04, 2021, 06:35:06 AM
Question 5: Are the names of city golems known? Some have very interesting name plates, such as the one inside the old archives, or the others in other places that I wont spoil. Is this IC info or are PCs not supposed to know their names?
This is actually a very good question, in that perhaps there ought to be some leeway here regarding these names. The problem is they tend not to verbalise anything (the Ordo Arcanum attempted to communicate with one and it was a rather amusing and its own way IC educational affair) but their name is usually in reference to whatever task they are bound to almost always with singular focus.
Regardless, the way I approached it personally was to not know their names unless it was explicitly made known somehow. In this way I was able to learn a few names IC such as the golem who used to guard the Courthouse being named 'Though-The-Heavens-Fall', I think that name was first referenced to by the very original NPC Court Inquisitor in an announcement when the role became available for PCs as well as a certain golem in the Wizard Warrens who verbalised a warning that was the same as its name. I agree that they have very interesting names that would be something nice to inquire about and discuss more in-game!
Is it againt the naming rules to have a PC named something like "John the Bandit"? I know titles in names must be properly earned, but does "Bandit" count as a title and can I use it in the name of a PC meant to be an actual bandit?
No, they should have a normal name. They could go by Bandit Jim, but their real name should be like Jim Davidson.
Question 7: I had no part in this.
(https://i.imgur.com/nlsogbS.png)
Thats just Cmenden being a troll :P
Question 8: can DMs see alarm spells? They are invisible to players, but if a DM for example spawns a bunch of NPCs in an area a PC has cast alarm, would they be able to see it and notify the PC their alarm was tripped several times?
My understanding of this is almost certainly not. If you're putting down an alarm spell specifically to interact or detect DM NPC's during an event then you're best telling the DM where you put it and what you're after so they can let you know manually if it pings.
Question 9: Would I need DM oversight to teleport someone into a locked burgage room (and then teleport just myself out) in order to keep them there trapped? Would a DM just possess the landlady to let them out, thus making this a futile way of keeping someone trapped?
Yeah, you never want to lock another player in somewhere without DM oversight: https://wiki.efupw.com/index.php?title=Server_Rules#Faction_Doors
Is it okay to complete a quest by sneaking past all the regular enemies, killing the boss to trigger quest complete, and then escaping without any treasure, only taking xp from the quest?
Nope
What happens during a full damage PvP if an npc kills someone, and no DM was there to witness? Should it be treated as permadeath? Should they be allowed to respawn back in 100?
What if the player intending to kill the one who falls to an npc hasn't actually dealt any damage yet (say they cast a hold person and then a hasted ogre bandit runs over and kills the victim in a single round)?
Quote from: Diabl0658 on January 13, 2022, 08:47:34 PM
(say they cast a hold person and then a hasted ogre bandit runs over and kills the victim in a single round)?
I'd lol.
Quote from: Diabl0658 on January 13, 2022, 08:47:34 PM
What happens during a full damage PvP if an npc kills someone, and no DM was there to witness? Should it be treated as permadeath? Should they be allowed to respawn back in 100?
What if the player intending to kill the one who falls to an npc hasn't actually dealt any damage yet (say they cast a hold person and then a hasted ogre bandit runs over and kills the victim in a single round)?
If two pcs were fighting and one ran into their death by some monster, they could respawn, but ideally should respawn to their body. Otherwise, it's technically fair game to fight around monsters or otherwise.
Question 12: Is it okay to cast buff spells on hostile NPCs (a war troll in the swamps for example) in the hopes they attack another PC?
If it's in service to some kind of legitimate IC plot purpose / rivalry, then sure. If it's just random bored griefing, then no.
Question 13: Is it okay to ask a player OOC for permission to sneak into their quest without notifying them IC, as opposed to getting a DM to facilitate such? For example, a stalker sorcerer sneaking into a ring challenge or even just an every day orcs run.
My immediate reaction is that this probably isn't a great idea.
Can druids wear metallic rings and amulets? Like a gold ring or necklace.
Yes
Does counterspelling require setting players to hostile?
Yes
There is a rule against placing traps on transitions, but im not sure how this ruling applies here:
If someone is teleporting towards me can I place a short duration damaging spell or trap on the spot of their arrival? (and setting hostile all of course)
I would say no. The ruling against traps on transitions is to prevent players from being damaged before they load in. If they teleport in, that would also be loading in.
Will this post be backed up or will it be lost forever?
Edit: This question has been answered.
I am sneaking invisibly around a public area with blue name npcs and get noticed by another PC, but I am not looking to start any PvP. I drink a retreat and run out of there, they drink seeing/retreat and chase after me. This PC has previously expressed an intent to kill me or one of my known associates in the past.
I am not aware of any DM oversight, but for all I know the DM may have given the other player a go ahead to engage via PM (this has happened before).
At what point can I (as an example) use my Power Word Stun scroll to escape pursuit? Before they close the distance to melee? After they knock me down on the first hit (this is typically what happens to me)? Should I assume PvP has started when they begin chasing me or only when they roll to hit?
As a spellcaster the difference of a single round is often the difference between life and death, so its helpful to know ahead of time rather than being left to guess right in the moment.
Some areas contain blue name NPCs, but these NPCs are typically inaccessible to the majority of the map due to being ontop of roofs or behind locked doors. There is a certain ring that I dont know if I should detail that comes to mind as I write this question.
Sometimes those NPCs through PC or NPC action (usually because of NPC infighting), will wander outside where they start. I have even seen them cross transitions in rare cases (Theo Winespill in the Kings Commons did happen a few weeks ago).
My question is:
If a normally non-blue name NPC area has a blue name NPC wander over and get stuck there, is DM oversight now needed for that area until next reset, or can that particular blue-name NPC be ignored?
Normally I think if this is the case a sign clarifies it like in the Orza Camp in 92 or the Muckboy Squat. Otherwise, get a DM if blue names in area I assume.
Consider this scenario:
PC 1 makes a sending at a doorkeeper, exits into a PVP free area (no blue NPCs around)
PC 2 is waiting just outside said doorkeeper with a casting of Slay Living prepared, and casts it on PC 1 once he comes outside. PC 1 makes their save, so PC 2 decides to "retreat" into the Doorkeeper.
There are no DMs online. PC 1 types "/c pvp" but gets no response.
Is PC 1 not allowed to retaliate while PC 2 hides with the blue name NPC inside the doorkeeper?
If situations like that are arising, it should probably be brought to the DM's attention asap.
Can 16 halflings fit into a quest for 8 people?