Superfly is wise, much respect.
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Show posts MenuQuote from: Nihm;91795A goblin assassin killed Jack Black in one hit when we were exploring on the first night in the new module. While funny at the time, I'd agree that these spawns should be removed in any areas near the ziggurat. Its no fun to be gathering firewood, to use an earlier example, and then be one-shotted by something you had no chance of seeing.
What does this have to do with the subject? Not everyone is playing a high-level dwarven fighter/rogue, nor should they have to to survive in the areas near the ziggurat.
Quote from: lovethesuit;91281I know you think I'm kidding but the joke's on you, I'm not.
Quote from: lovethesuit;91277What if you started learning English then went on to learn another language but you gave up on that one and decided to learn Cherokee but the Cherokee people would not teach you the secrets of their native tongue so you had to go back to English? Because that's what happened to me.
Quote from: prestonhunt;91010Incorrect.
Quote from: Letsplayforfun;91022It's a bit of complaining about spilled milk, but there goes.
Sanctuary is destroyed, but luckily, the Way is found in time. Most of those who prepare for the Way are slaughtered because, hey, it's the Way, not some casual quest. Not complaining here, i really think it was a nice transition, even if a bit brutal.
But then, poof, out of the blue, a hell of a lot of NPCs are transported unto some magical ark and reappear above. That just, well, dunno, doesn't feels right. That's one moment where the story telling as far as PCs are involved just dies, imo. It's maybe too strong an image but basically: NPCs get up, PCs get screwed. I'm not even primarily concerned, as my favorite pcs are still alive (for now...)
I've been trying to convince myself that there is so much i'm not aware off, my opinion is biaised and probably wrong, that there's some druidic plot going on i don't know about, but still, it's my point of view for now, so i thought i'd share it.
I dunno, maybe i'm still nostalgic, but i'm not so sure. I've still pcs i can play in the UD. Exploring a deserted UD is actually fun. I've lost a few cool PCs to the Way, which i really didn't mind, because it was a cool storytelling moment, all those desperate people trying their luck and skill on some escape route.
But that desperate moment, with all those npcs just making it so easily, seems a bit absurd, now. It certainly doesn't entice me to want to throw other pcs away on some suicide surface trip, too. Not like there's many pcs left to accompany above, anyway.
As i said, i'm just posting that to get it off my chest, not like there's much to do about it. The new module is still as awesome, with cool new pcs, cool plots, cool graphics, and whatnot. But when my pcs rcome into a room so full of Sanctuary refugees, i'm just, i dunno, disappointed ?