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Messages - SlarrikVilbiss

#1
Suggestions /
September 15, 2008, 03:44:25 AM
I personally dont want the gold count to be more abundant then it already is. The lack of gold makes items less expensive then they would be otherwise. If you make it easier to achieve gold, the prices on things would be increased as well...

Think of it as... in this server, at its position is: for everyone 100 gold elsewhere is like 30 gold here. Its almost like things are 1/3 of what they should be otherwise.

It makes us struggle to survive! Dont change the way gold is given, please.
#2
Introductions and Group Management /
September 14, 2008, 11:54:53 PM
I'm very interested, and I have a character in mind, if you're interested in finding out what character I have in mind, petey512, I can send you a PM regarding the concept.

A prelude? What exactly do you mean?
#3
Introductions and Group Management /
September 14, 2008, 06:08:14 AM
I'm interested.
#4
Suggestions /
September 14, 2008, 06:03:04 AM
What happens when one person in a party fails the check, and the rest of them succeed? Does one person automatically transition to a "lost" area, and his party members transition to the correct area? You need to think, usually in a transition, you're moving into the next area, which is a foot away. You wouldnt loose your companions that fast.
#5
Suggestions /
September 14, 2008, 05:58:08 AM
What I'll throw in here is... Gobsquat. Half the server relies on Goblins to live. Why would you kill a goblin on sight? Maybe you're killing the Chieftain's Messanger. Oops... look what you did wrong now. >_>