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Messages - Dusky Palms

#1
Off-topic Discussion /
October 25, 2012, 04:36:07 PM
Other notable female efu players are myself, lovethesuit, alyssara, caster, and elmo, just in case you need more.
#2
Screen Shots & Obituaries /
October 25, 2012, 01:29:45 AM
I'll remember him fondly. Good work el_groso.

Here's some of mine:
#3
Screen Shots & Obituaries /
October 11, 2012, 06:23:44 PM
Classtacular.
#4
Screen Shots & Obituaries /
October 11, 2012, 04:42:07 AM
Well that's a shame. I guess I need to make some new enemies to fight for the right to my Crypt.

I've got mad respect for you and Claxton, just based on the very brief interactions we've had. <3
#6
Off-topic Discussion /
October 09, 2012, 01:36:10 AM
Well, I think that about covers it. Good game, guys!
#7
Suggestions / A Spell of 'Change Alignment'
October 29, 2012, 10:53:55 PM
Just had the thought that a potion or spell effect that temporarily changes your alignment could be an interesting and powerful effect worth putting on items. I think the scripting would be pretty minimal, and the effects could be pretty dramatic.

Just throwing this out there if any scriptDM feels like it'd be a positive addition to the server.

Effects coming to mind immediately:

Defensive application: protecting yourself against Damage vs X(alignment) weapons or spells.
They'd be a method of blocking detect evil temporarily, same a Protection from Good.
Offensive: Circumventing protection from alignment spells.

An idea for how they would work is by adding +50 points of law/chaos and good/evil for one type, and -50 of same for another, and in either case they ought to last for no more than, say, five minutes.

Potential issues: Characters using said potions to take illegal multiclass combinations - Barbarian/Paladin, Barbarian/Monk, etc

Greater efficacy of invis-ganks, which otherwise seem to be on the decline.

Keeping them about as rare as, say, Crimson Brews (or more extremely) elixirs of improvement, these could add a new and interesting aspect to PvP, which has, I think, been accused (perhaps not wrongly) of being a very rock-paper scissors affair re: the order potions are consumed.

Anyway, just food for thought.
#8
The Optional Domains Override thread lists;
QuoteFATE (Destiny)
Feat: Uncanny Dodge
1: True Strike
2: See Invisibility
3: Clairaudience/Clairvoyance
Deities: Beshaba, Hathor, Hoar, Jergal, Kelemvor, Myrkul, Savras.

emphasis added. Myrkul's deity listing in Realmslore lists;

QuoteMyrkul
.
.
.

Favored Weapon
: “Doombringer” (scythe)

Cleric Alignments: CE, LE, N, NE
NwN Domains: Death, Trickery

I haven't tested to see which part is erroneous, but that's a rather unfortunate oversight that has now affected me.
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