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Messages - Akrasia

#1
Screen Shots & Obituaries /
October 26, 2012, 07:11:34 PM
Was great playing with Maleken. He was the best Caliphar to be bonded to, obviously.
#2
General Discussion /
September 16, 2012, 10:36:12 PM
This is pure thread necromancy, but I have to say, since posting this request/suggestion to this forum, I haven't noticed a blind bit of difference.

In the interim, I've suffered two FDKs, one of which was perma, and I just shut up, did not communicate with the people who beat me, and got on with it irrespective of any private complaint I may or may not have had: so why is that, while I'm expected to swallow FDKs with reasonable frequency, in every single instance of PvP I've gotten into since posting, in which I've just tried to sub someone's PC, has it descended immediately into OOC complaining?

What more can I say that hasn't been said already to try to convince people to stop whining at me when I attack their character?

It is frustrating because it's ruining this game for me and I just don't feel like I can PvP anymore.

I've taken screenshots of the kind of rudeness players exhibit toward me but it's so pathetic and so petty and so unnecessary that I even feel silly bothering DMs to email them about it: but it's specifically this small-minded pettiness that so badly ruins the game.

For the last time, please, please stay in character, at least to me, when I hit your PC. Tell your friends if you think I'm an asshole, tell a DM if you think I'm cheating, just say nothing to me.
#3
Suggestions /
September 11, 2012, 01:50:15 AM
This would also be gank-filled.
#4
Screen Shots & Obituaries /
September 11, 2012, 12:19:49 AM
Awesome character.
#5
Suggestions /
September 05, 2012, 09:40:53 PM
I am pretty sure the 'stray too far' feature is necessary to stop people from just holding the Ox at transitions and then walking the entire area on their own invis and transitioning and having it teleport all the way across to the next area without any risk of it being damaged or harmed.
#6
Title says it all. So we remember all the cool PCs of EFU:M, like the statues in the OOC starting area of EftU.

Also raises the possibility of some necromancer, with great effort, animating a long dead extremely powerful Paladin PC as his Blackguard servant? Maybe I'm just being crazy now!
#7
Bug Reports / Quest Reward: A PvP Tool!
September 09, 2012, 09:45:26 PM
The letter for Laird low level quest gave me an OOC PvP tool as my reward for persuading him to give me an additional bonus.

Very weird.
#8
Bug Reports / Character Desc Functions
September 09, 2012, 11:40:32 AM
Using /c desc reset just changed my character's description to "reset". Further use of the function  has no effect and does not return my character's description to its original state but just keeps showing me an error message about how the function isn't recognised.

I am virtually absolutely certain I did not type /c desc set reset. As sure as anyone could be, anyway.
#9
General Discussion / OOC in PvP
September 01, 2012, 06:55:49 AM
Hi everyone,

I’d like to make a friendly suggestion to everyone playing EFU:M: when you are beaten in PvP, I think it’s a good idea to stay in character at least to the person/people that have beaten you. Rage in tells to your friends if you like, but stay IC publicly.

  This suggestion comes after weeks of playing here, and having PvPed a lot of times. I’ve never actually full damage killed anyone in EFU:M, nor have I looted anyone for more than the princely sum of 2 blur potions. Nobody has ever lost a great deal to me, so going out-of-character and being passive-aggressive and short with me is quite a disproportionate response I think! It happens I’d say 80-90% of the time I PvP people and it just ruins the experience for me (a big thank you to the people that just lie there and take it and play along: I salute you).

  I have been  subbed a lot of times and FD killed and while I may sometimes talk to my friends about it in tells, in public channels I stay IC the entire time as I think it’s just a courtesy to let the person that’s beaten you fair-and-square savour their victory. The moment someone goes OOC to me I just feel like sighing and walking my character off, because it’s clearly become personal at that point and no longer a game that’s fun for everyone.

  To clarify, by going OOC I mean:

QuoteComplaining that I cheated to beat you (tell a DM, not me)

Complaining that you lost to lag rather than to my PC (tell a friend at worst, suck it up at best)

Complaining and/or being snarky when I’m hounding on your character to make more of their items drop so I can have a look through your pack. (I’m very sorry and I know it’s a pain and inconvenient to have to rearrange your inventory and quickslots, and I will spar kill if I’m not looking for something you’re carrying, but unless there's an alternative mechanic I can use that I'm not aware of, just deal with it I suppose?)

Complaining that I don’t have enough justification to sub your character or going "//WTF MAN" when I jump out at you in the wilds (if I’m playing a bandit or druid, esp. one that isn’t actually robbing you but just subbing you for reputation and character dev, which has been the case up until now, then I do. It’s ultimately up for me to decide and not you, and if you suspect I’m taking liberties, again, tell a DM, not me, I really don’t want to hear about it)

Complaining that you’re a lower level than me (if you’re really a much lower than me then I wouldn’t FD or loot you and I would go so far as to RP accidentally dropping healing items/invis as I walk away if I'd left you in a bad position with nearby hostile spawns)

Etc.


  (I am of course not talking about things like sending someone a polite tell to ask if you’re allowed to get up from being subbed.)

  As I said, I’ve never actually gone into PvP with the intention of FDing anyone, or looting them beyond one or two potions that I used up in the process, so even if you did lose to lag, even if you think I don’t have justification to beat on you… I suppose just be a big boy and deal with it? I do understand that some people panic and get frustrated when they think their characters are going to die or be looted hard, but I don’t think that’s an excuse, because if I can overcome that, I expect everyone else to be able to too.

  I imagine some of you reading this might be thinking “We know this all already, this is a totally unnecessary post”, and I would’ve thought that too, so I’m surprised to find myself having to write this, because I really didn’t expect this kind of thing to be going on here.

Thanks everyone!
#10
Suggestions / Fly-On-The-Wall-Arrows
August 26, 2012, 05:04:16 AM
This is possibly a stupid and massively unfair idea but how about an arrow that when you fire it at an object (bash) it turns the object into an listening post that relays conversation spoken in earshot of the object through the system window to the person that fired it? Balanced by rarity/price and/or listen check for each message, or a negative AB that makes it challenging to actually get a successful hit, possible spot or search check to notice the object is bugged, etc.
#11
General Discussion / How Many Players?
August 03, 2012, 05:04:43 AM
I'm thinking of buying NWN Diamond from GOG so I can give EFU: Mistlocke a go, but the server doesn't look like it's that busy.

Obviously there's peaks and troughs at certain times of day, but how many players are usually around on average?

Thanks.