Quote from: Mort;115390I do not like ooc disclaimers. :( -- Consider any Mort[DM] text has a sign of unpredictability and possible hardship.
That's my disclaimer.
I think that's all you need. Some indication of what's going to happen when it falls outside the "box". NWN is an old game, people have the "box" of what to expect well defined and are thrown when its not.
Not to mention, people always have different expectations. As long as DMs are clear on what they intend through a "Hey guys, this quest may be PvP intensive and lead to permadeath" on those situations where it happens its much better.
That said, I'm a player who enjoys a fair challenge. Meaning, I don't expect to always win--but I don't expect a fight that I can not possibly win unless there's a warning upfront that that's a distinct possibility.
I can honestly say, most my worst experiences with DMs (anywhere) came from situations where I went into a situation expecting a challenge and instead just had my ass handed to me--and there had likely been no way around it no matter what I did. I stopped playing for a solid few months after two events in a row like that.
It'd just be great if every DM gave a clue about what they expect.
To be frank, marking people "Hardcore" or "Non-Hardcore" would be a wretched idea. I could easily see it splitting a small server base, making it extremely easy for the groups to label one another and breeding resentment that some DMs focus exclusively on their favored group.