I mean... ok, but I don't agree with all this.
I mostly disagree with #1. First, EFU has excellent mechanics. We've modified the base game to make things really... balanced? To be good at one thing, means you'll be bad at other things, and there is truly no totally 'dominant' class or build. Certainly it helps to be exceptional at one or a few things to really stand out but there's really no way you can totally mess things up with a PC that's useless. Even fighter/wizard/rogue has certain pieces of loot that can help them be more effective! We also balance things as DMs based on you, the PC, and how you play your character.
We have had many players get to high levels, accomplish great things, and be totally mechanically inept and just skilled at roleplaying with others.
Create a character that is distinctive, roleplay your stats, good or ill, your strengths and weaknesses and you will be rewarded - sometimes mechanically with flashy DM loot, and sometimes with titles, perks, lavish attention.
First and foremost is roleplay, but we do love our mechanics, and beating up quests, and all that other stuff. If you want true success on EFU see this excellent post by Howland: https://www.efupw.com/forums/index.php?topic=526.0
I mostly disagree with #1. First, EFU has excellent mechanics. We've modified the base game to make things really... balanced? To be good at one thing, means you'll be bad at other things, and there is truly no totally 'dominant' class or build. Certainly it helps to be exceptional at one or a few things to really stand out but there's really no way you can totally mess things up with a PC that's useless. Even fighter/wizard/rogue has certain pieces of loot that can help them be more effective! We also balance things as DMs based on you, the PC, and how you play your character.
We have had many players get to high levels, accomplish great things, and be totally mechanically inept and just skilled at roleplaying with others.
Create a character that is distinctive, roleplay your stats, good or ill, your strengths and weaknesses and you will be rewarded - sometimes mechanically with flashy DM loot, and sometimes with titles, perks, lavish attention.
First and foremost is roleplay, but we do love our mechanics, and beating up quests, and all that other stuff. If you want true success on EFU see this excellent post by Howland: https://www.efupw.com/forums/index.php?topic=526.0