Lower the Ogre Bandit Potion Drops.

Started by Gnome on the Strange, February 07, 2010, 10:56:30 AM

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johanmaxon

The Ogres are not that easy, a few potions is OK to gain from it. I've been killed by one when it was at badly wounded, and I raged at level 6 and charged it ._.

Deserve potions!!

(Some elf came around and took'em)

Gippy

I 100% agree with this suggestion. Chosen of Gaathmar drop a deserved pile of potions -- Ogre Bandits do not. They're easy if you've got any support at all. Which you should, if you're wandering the wilds, eh?

Gnome on the Strange

The reason I suggested this is not "OMG people are going into the wilds with Waraxe-swinging L9 Good/Trickery Domain Clerics of Baravar/Dwarven FE Giant Fullplate Rangers and rickroll Ogres", it's a combination of factors.
  • You usually do end up facing them in a group and getting a daft "starting blocks, people" scenario because everyone wants the Haste and Shield pots. They are not an uncommon foe and they are making shield a lot more reliable to acquire IMO.
  • Because there are other spawns capable of killing these, it is possible to acquire some very good stuff off bodies.
  • Ogre Bandits used to be an annoyance. Now, they're practically a resource with the right team, but not for any good IC reason.
I don't think they shouldn't drop any potions, but that the haste and shield could be removed and instead they drop a random assortment.

Howlando

Yes the potions should definitely be adjusted. Sorry guys.

Disco

Aww thanks for ruining my ogre farm!!!

Joke aside. I am all for random loot on the ogres. Could be haste potion! Could be shielding potions! Or it could be crap.

Yalta

Make it random, none 1, 2 or 3 of the potions they get now maybe?

putrid_plum

so unfair now my invis prebuff ganks will be harder, damn you Howland!