Repairable rock damaged weapons

Started by Nihm, August 24, 2013, 03:12:02 AM

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Nihm

It makes little sense that a weapon can be damaged by hitting a rock yet not repairable by the blacksmith npc or even by using a Whetstone.
 
It makes even less sense that people can hit metal or stone enemies and not have this happen.
 
In the interests of consistency, all hard substances should cause this or none and it should all be repairable.

VanillaPudding

I actually kind of like the baseline idea here of whetstones repairing weapons damaged by such means as bashing them on rocks or whatnot.

PlayaCharacter

I always thought that's what whetstones did, besides their other property. If it's not, they should.

John Doe

There's a placable that adds a permanent and unfixable -1 damage to the weapon you hit it with unless it's specifically made for mining.

Sort of harsh considering. I'd love to see whetstones be put to purpose.

PlayaCharacter

I got to thinking about this, and I wonder how big of a pain in the butt it would be to make the system distinguish between -1 from weapon damage and -1 from a weapon just being crap.

I think we might be asking more than we realize here.

putrid_plum

I didn't even know rocks did this

PlayaCharacter

It's just certain ones, but you never know which until you got yourself a permanent -1 damage on your fancy new DM loot. It's a very cool game function IMO, because it really breaks immersion to see people breaking rocks with longswords.

I think the answer here is to just use blunt weapons on rocks 100% of the time.

putrid_plum

Ahh I can see maybe bashing rocks and doors with slashing weapons would be damaging but not blunt type. A way to 'resharpen' your swords and daggers with whetestones or a smithy would be reasonable if these rocks damage weapons. Though its the first I've heard of it.

xXCrystal_Rose

We've always been told that there wouldn't be a durability thing for equipment though. I don't see how this is different from edged weapons dulling from striking metal armor and shields, bones, or chitin and carpace and ceramic or scales from the many enemies we fight also. Some of these are even harder than beating at stones.

Garem

Ugh, I ran into these stones like... five years ago. Ruined DM-given equipment (thankfully replaced).

At the time, IIRC (and that's a big IF), a DM said they were supposed to be removed.

Regardless, these kinds of stones do not need to be available especially without some kind of clear OOC warning.

derfo

This wasn't ever desirable AFAIK, feel free to make a bug report where you found these rocks. But it is certainly possible that slamming your weapon against certain hard rocks in certain places can lower its quality.