Concepts Tray

Started by TsunamiWombat, April 27, 2018, 05:07:33 AM

Previous topic - Next topic

TsunamiWombat

Take one, leave one. Since the one I did in OT got no responses and may have been in the wrong place, I'll put some HERE.


The Mathmagician

Based on Pythagorean Philosophy, the Mathmagician is an Abjurer who seeks tonutilize sacred geometry and the laws of the universe to banish the Dread from this realm and protect the minds of his allies.


Doing some cursory research on Pythagorean thinking and the mathematikoi as well as the harmonikoi should yield some great ideas! Will not spam Wikipedia links here


Alignments: any non chaotic
Classes: most likely Cleric or Wizard, potentially Druid
Dieties: Oghma, Denier, maybe Tyr or Azuth
Required feats: SF: Abjuration
Goals: oppose planar incursion, planes touched, the dread. Enforce the natural laws of the multiverse
Enemies: Planes Touched, Summoners, Necromancer's, anything that defies the planar boundaries, improper fractions


Red Star Avenger

Time and again, when Cataclysm has befallen the world, it has been because of arcane magic. The arrogance and irresponsibility of wizards and sorcerers, and the omnipresent influence of the dieties of magic, has brought untold ruin and suffering to the world - a world which they have now destroyed.


They must be made to pay.


Alignment: Any
Classes: Any non spellcaster, though RSD or Aescetic are most thematic
Dieties: Any non magic, potentially faithless
Goals: the destruction of magic, magic users, and Mystryl. Destroy artifacts, spoil rituals, deaden zones.
Potential Enemies: anyone who uses or relies on magic, but most especially arcane spellcasters or clerics of Mystryl or Azuth