Oversized Two Weapon Fighting Feat

Started by Poolson, August 05, 2025, 06:25:46 PM

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Poolson

What?: A feat that allows you to dual wield medium-sized weapons at the same penalty as light weapons.

Why?: Dual wielding battleaxes, longswords and warhammers is badass and has a different feeling than using the double-weapons (which are also cool, for different reasons).

It comes out to the same difference for damage potential, with double weapons very slightly pulling ahead due to the confirmed +1 damage that exotic two-sided weapons have in their loot pool. It'd be a choice between confirmed damage bonus and skill bonuses.

I am not overly worried about people dual-wielding rapiers and scimitars, because this feat would be the same feat tax as taking exotic weapon proficiency to dual wield kukris.

I am also not overly worried about people dual-wielding dwarven waraxes or bastard swords. It's a potential increase of, what, 2 possible damage? Possible, not confirmed. If they want to spend the extra feat for that very specific chance, then go for it.

How?: I don't know the fine details of how the feats are made in NWN, though if you can decrease the penalties from -4/-4 to -2/-2, it'd be great for flavor of cool.

Providence

Mathematically speaking, due to lower AC in most monsters, dual-wielding two medium weapons is already a solid choice, especially if you can talk people into GMW+3 and pick crit-range weapons like katana, scimitar, bastard sword or rapiers.

Making it even better is dangerous. If you want to do it, you already can, especially if you also have Taunt. You will be pretty surprised of how good it actually is given the generally lower monster AC in v6.

Poolson

I think you're confusing what is being proposed here, because the damage range of two longswords is the same damage range as a double-sword, complete with the crit range, only the double-sword swings at a -2 penalty and also has a loot pool that makes it superior to its 1h counterparts, and the normal longsword swings at a -4 penalty if you dual wield it.


Katanas with big Massive Crit radius are locked to one handed use. There are no Bastard Swords that are mechanically superior to their 1d8 counterparts (aside from rolling a 1d10 vs a 1d8, a /potential/ two damage, lol, real gain there). There is 1 (one) Dwarven Waraxe that gives 1d4 massive crits in the Monster Hero loot pool and I don't think anywhere else.

Scimitars and rapiers are 1d6 18-20/x2, kukris are 1d4 18-20/x2. You don't pick them for their damage, you pick them because of their crit radius, that's what makes them deadly. They all share identical weapons of 1d4 massive crits *at most*, and anything bigger than, like the 1d10 mass crits OUB agaslakku faith rapier, is locked to one handed use, so it wouldn't be a factor.

The core defense of this idea is that they are mechanically the same and would cost the same amount of feats, is the point of what I'm trying to say. It wouldn't hike power levels, it's solely to give variety to choice between using two longswords or using a double-sword, same feat economy.

If some guy wants to spend *3* feats for *maybe* 1-2 extra damage (emphasis on maybe, you need to roll maximum on the damage die or just beneath it), then let him, that's feats he's not taking for anything else.