Activated Knight Feats

Started by ScottyB, November 10, 2009, 08:03:44 AM

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ScottyB

The activated Knight feats only work on party members. With the no-party system in place they are unusable. I know we probably don't have any Knights at the moment, but it'd be nice if they didn't have to find out the hard way that their class features are broken when they're eventually approved.

Mort

Are you sure of that?

NWNwiki says they work on non-hostile.

Oskar Maxon

NWNwiki says:
Heroic Shield: This ability can only be used on friends, not neutrals, and not on the caster.
Rallying Cry: "All allies" means all creatures that are not hostile in a colossal (10 meter radius) area.
Inspire Courage: The creatures affected are all non-hostile creatures in a colossal (10 meter radius) area.
Final Stand: For this ability, allies include the caster and all friendly and neutral creatures.

Seems to me it would work for everything but Heroic Shield?

ScottyB

Ah, my mistake. Just Heroic Shield, then.

Luke Danger

That needs a fixin' too don't it, especially if it's a -trademark defensive ability- of the Knight's for Leadership purposes