Mist ogres, sneak attacks and archers, oh my!

Started by Velve, June 27, 2009, 07:29:52 AM

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Mort

Monsters dont have the regular uncanny dodge. They have the feat called "Monster Uncanny Dodge" which makes it so they can never be flatfooted.

Seems to be hardcoded.

Jayde Moon

Does Monster Uncanny Dodge resolve why I'm able to sneak attack these guys when attacking out of stealth or invis, but not otherwise?

For testing:

Critter:  Flayer Stargazers and Flayer Slingers

Hitting them from stealth or invis, they are not engaged in battle = Sneak attack

Hitting them not from stealth or invis, they are not engaged in battle = N/A, when they see me, they 'engage'

Hitting them not from stealth or invis, they are engaged in battle = No Sneak Attack

Hitting them after walking away from where they are fighting, turning a corner, stealthing, walking back to the fight = Sneak Attack.

Basically I can sneak attack, run around a corner, stealth, return and sneak attack.

Monster Uncanny Dodge explains this?

If not, is there anything that does?

Perhaps just bugginess?