Hard mode

Started by Kinslayer988, July 21, 2010, 04:37:44 PM

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Kinslayer988

Heard this from a few people as a joke but it sounds really fun and interesting. A hard mode would be an old quest (probably 6+) and it would be available for people at level nine. This kind of stuff would be a post game for people who are lv 9+.

Imagine it as:
  • Same area and place, same boss, same main stuff
  • WAY more mobs, all mobs get power boosted.
  • Much harder obstacles
  • A chance to find: 'Good' quality loot
However, these quests would not drop xp as a setback (I am sure that people do not want to see a bunch of level 12 guys destroying the server. level 9 is good enough)

Also perhaps the death penalty for these quests is lowered? To make up for no xp gain
<SkillFocuspwn> no property developers among men only brothers

Drakill Tannan

Level 10 PCs can't gain XP anyways, so if they give XP it is fine IMO.

I like this suggestion. I like to do, for instance, granary gobs, even when i'm a level 7 character. It also PCs not to be divided because the lower levels need to quest and the others are too high to do anything other than orcs II.