Houndmaster hounds

Started by Redshirt, September 05, 2021, 10:50:47 PM

Previous topic - Next topic

Redshirt

Houndmasters get a harsher penalty to their perk benefit dying than comparable classes such as ranger or druid companions (which are only dead until reset, at which point they return to full power).

I think it's very easy to trigger that penalty of the dog dying and the subsequent growth phase just from using the companion at all, especially in the early stages, due to AoOs when engaging followed by AoOs when disengaging because they took AoOs engaging. Giving Houndmaster dogs spring attack would make controlling them in combat a lot more fluid and a lot less stressful, not only in tightly controlled play but also in the case that the summon 'slips its leash' and runs through a pack of enemies, provoking tens of attacks.

I think the penalty is fine but I would prefer if it triggered due to mismanagement on my part and not due to baseline play and unavoidable AoOs (since summons run everywhere).