Lesser Abjurative Powder (Magic Disruptor)

Started by Walrus Warwagon, January 25, 2023, 08:42:29 AM

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Walrus Warwagon

Once upon a time there was grenade-like weapon named Magic Disruptor. Source of non-magical dispel. It was too good at what is was doing and received a nerf along with the name change.
Now it's called a Lesser Abjurative Powder, and is incapable of dispelling anything.
I believe it'd be great for LAP to receive a slight buff.  Middle ground between it's previous Disruptor state and current state.

Main sources of dispel:
1) Spells - self-casted. Strongest dispel type due to CL, as it should be.
2) Wands and scrolls - expensive, but easily crafted.
3) Trinkets - rare.  Some do not have a class restriction. Mostly Lesser Dispel with CL 3 and 5.
4) Lesser Abjurative Powder - often provided as a part of dedicated perk, reducing usefulness of such perk.

I believe boosting LAP to equal of CL 3 or 5 is a positive change as it will return part of the value to perks that provide these grenades, boosting their support capabilities. This change might be especially beneficial in a current state of the world, where we might soon feel an impact of a loss of many seam and explorable spawn points, reducing amount of Dispel trinkets and, possibly, gold.

I hope this change isn't hard to implement and can be achieved by some obscure value change?

Diabl0658

Magic Disruptors exist, my current PC had one infact

Walrus Warwagon

Quote from: Diabl0658 on January 25, 2023, 10:05:28 AM
Magic Disruptors exist, my current PC had one infact

It's the same thing as LAP, just with old name.

Vlaid

Probably just better to redesign them to have a higher CL but can only dispel certain spell effects such as zoo buffs and mind wards. They get a bit too intense at higher CLs when they can casually remove globes and everything else.

Then you could, if desired, have rarer types that can do the old globe removal.
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Dredi

Could limit them to dispelling level 3 spells and below. I imagine that could work -- but yes. They are vastly underwhelming.

spice mage

I like Vlaid's idea here, I've tested magic disruptors quite a bit and they seem to struggle to strip even a single spell, and usually grab at best a level 1 spell. They should be more reliable, probably only remove 1-2 spells, and be limited to only a few spell levels tops

Walrus Warwagon

Sounds reasonable.
I'd also suggest to add area effects to the list. Using a grenade-like anti-magic powder to clear the magical fog? Seems appropriate.