Monstrous Regeneration

Started by scribjellydonut, May 11, 2009, 10:08:34 PM

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scribjellydonut

For anyone who has played a cleric to get to 5th circle spells, do any of you use Monstrous Regeneration? It seems like the most useless spell. A level 9 cleric can regenerate 12... count it 12 hit points, and a level 10 can get 15 hit points, both over the duration of 4 & 5 rounds respectively. I ask this spell to be tweaked to make it worth casting at all. By the way, before you respond with feedback please at least wiki the spell to see what I'm talking about - Even on high level servers this is a useless spell.
 
 
My suggestion -
Since I like weaker spells over the course of long durations compared to strong spells over short durations I suggest.
 
Spell level: cleric 5; druid 5
Innate level: 5
School: conjuration
Components: verbal, somatic
Range: touch
Area of effect: single creature
Duration: 10 rounds / caster level
Save: harmless
Spell resistance: no
Description: For the duration of the spell, the target creature gains the ability to regenerate 1 hit points every round.
 
As you can see, this will give the target 1 HP a round for 10 rounds per caster level. I don't think this makes the spell a balance issue, since 1 HP a round is hardly going to be beneficial in the thick of melee. Rather the purpose is kind of like a temporary ring of regeneration over the course of 10rounds/level. And seeing as you need a level 9 cleric to even cast this spell, I don't see it being overpowered.
 
If that doesn't fit your bill, then maybe there is some other way you can modify this spell to make it... well useful.

Relinquish

Regeneration is quite a great ability. If you don't like the spell you can always prepare other ones (I don't see why anyone would prepare this spell even if it was changed) It may be used more for an RP sense, where you can regenerate a limb (Though I'm not positive about that, I recall there being a discussion about it being able to regenerate limbs and I forget the outcome)

lovethesuit

10 rounds is just 1 turn.

I think extending the duration to turn/level would be good, or even just round/level.

meow-mix

Troll   23str   14dex    23con   +5ac   +10hp   claw 1d6+6 / claw 1d6+6 / bite 1d6+6
critical: 20/x2   regeneration +1

This is I believe what the level 4 spell polymorph does on EfU for 1 turn/level.  So basically regeneration +1 for turn/level, plus physical bonuses.

A level 5 spell should do significantly more hp per round (which is does) for the same duration (which it does not).

Or it should do the same hp per round (which it currently exceeds) for a significantly increased duration (which it does not).

From a balance perspective, monstrous regeneration is laughably underpowered.  But I doubt it's a frequently enough used spell that the DM's want to script a new version.

Correct me if I am wrong!
Meow-mix

Relinquish

Troll is a mage spell, though It has +2 regeneration IIRC here, but since it is primarily a mage spell the AB is still laughably low.

lovethesuit

The Regen is 5. Geez. It's right there in NWNWiki u guyz.

TheImpossibleDream

In a roleplay realm such as this one a spell like this (not from an item but cast by a cleric or druid) can regenerate lost limbs

Relinquish

No, the regen is nerfed on NWN, turn into a troll and see for yourself.

Jayde Moon

Compared to a medicine bag used by a decently skilled healer, the spell is utterly useless.

A healer with healing skill upping items can pretty much get their skill high enough to guarantee the same payout on a medicine bag used IN melee.

When medicine bags are regularly returning 20 hp, it seems a regeneration spell should be able to do more.

CMW every round for your level in rounds, or 1 HP per round for your level in turns seems fair.

Drakill Tannan

Quote from: meow-mix;125342....monstrous regeneration is laughably underpowered. But I doubt it's a frequently enough used spell that the DM's want to script a new version.

Correct me if I am wrong!
Meow-mix

That's the point. It isn't used because it's pretty useless, what Scribejellydonut suggests is making it usefull so it is usefull.

In fact, i'd love to see other spells been buffed, fire wall comes to mind, but that's for another thread, i support this chance, mounstrous regenerations is totally useless, with this modification it would become usefull, but in a diferent way as the actual level 6 regeneration spell.

TheImpossibleDream

Quote from: Drakill Tannan;125404That's the point. It isn't used because it's pretty useless, what Scribejellydonut suggests is making it usefull so it is usefull.

In fact, i'd love to see other spells been buffed, fire wall comes to mind, but that's for another thread, i support this chance, mounstrous regenerations is totally useless, with this modification it would become usefull, but in a diferent way as the actual level 6 regeneration spell.

It's not used because there hasn't been a cleric to reach that high without getting spell failure before hand just yet!

Drakill Tannan

But when a cleric does, trust me, it won't use it, neither will the druid but who makes druids anyway?

scribjellydonut

I believe there is a level 9 cleric wandering about, but FOIG
 
No, it's not me lol

Egon the Monkey

Quote from: Drakill Tannan;125404In fact, i'd love to see other spells been buffed, fire wall comes to mind
O_O
That spell is awesome.
L7, it lasts for 18 seconds. Deals 4d6 dmg to anything running through it. is easy to aim and not hit allies with. Less damage than ICesptorm or Firball, but easier to use in a trickey situation, and can if used right hit a LOT more enemies.

To use it, you plonk it where enemies advance through. I've dropped them on Wild Orcs way ahead of my allies so everything got hit by it. I've blocked corridors on Jergals with it. I've used it with Grease on the recent Spider attack to slow down AND burn everything coming in.

I just live in hope of a Goblin based server attack so I ratchet up 80% of the kills with that spell alone. ;)

lovethesuit

Quote from: Relinquish;125349No, the regen is nerfed on NWN, turn into a troll and see for yourself.

I do. Often. And I regenerate for 5hp. SPEAK NOT OF WHAT YOU DO NOT UNDERSTAND FOOL