Broken Bilby's Bugs

Started by Random_White_Guy, August 07, 2012, 05:02:54 AM

Previous topic - Next topic

Random_White_Guy

The new changes are epic but there's some notable problems.

- The front door Auto-Locks after the first use, and can't be opened unless a "Special key is had", even gems won't open them like they used to. First try had to have a DM open it for me to enter after a PC did it prior, and on my second reset attempt after getting trapped was auto-locked inside the room not letting me out.

- The crate autospawn creates some interesting use of pathways but at the same time has the problem that so many of the rubble mounds did: Namely they spawn and can block all possible paths. Maybe destroyable with area of effect like the mounds were (Couldn't try) but otherwise no option to destroy the blocking crates.
[11:23 PM] Howlando: Feel free LealWG
[11:23 PM] Howlando: I'll give you a high five + fist bump tip

[1:34 AM] BigOrcMan: RwG, a moment on the lips, forever on the hips

River Walker

This just happened to me, too.