PvP spell damage bug

Started by The Old Hack, May 11, 2014, 06:52:21 PM

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The Old Hack

While doing PvP today and in Subdual mode, my spell damage did not Subdue but only made the target Winded. When I tried BO mode, spells BOed the target normally. I did not test FD mode as I felt that might have been a bit much if it worked properly >.<

~tOH.

Edit: the spells used in Subdual mode were Magic Missile and Scorching Ray spells. In BO mode, Magic Missile BOed the guy normally.

Paha

Uh. So he went down still, just got up more fast? And you're sure you were on subdue, not sparring or something?

Not sure if there's real problem in either case, though, one that goes down, be it winded or subdued, what not, in pvp, should understand that they got downed.

The Old Hack

No, that wasn't the issue. He behaved very nicely! The problem is, while at Winded you can't yank packs or the like. It's pure mechanics. Sorry I failed to make that clear!