Quote from: derflaro;280140"iPad"
It's getting a port for the iPad yes but it will also be for PC.
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QuoteBeamdog is hard at work enhancing the original Baldur's Gate games but co-founder and former BioWare man Cameron Tofer says Baldur's Gate 3 is the "long term goal."
Last week's countdown at BaldursGate.com was a lot of fun. We got to daydream for awhile about Baldur's Gate 3, and then we got to make jokes as the site predictably exploded when the countdown hit zero and we all floundered around for awhile with no idea of what was actually going on.
It turned out to be the Baldur's Gate Enhanced Edition [and BG2EE], which is very cool but still, deep down, just a little bit disappointing, too. We all knew a Baldur's Gate 3 announcement was never actually going to happen, but... what if it did?
It might yet. "Baldur's Gate 3 has been our long term goal," Tofer told GameSpy. "We have a lot of things to put in place before such a project can be launched. So currently there is no such project but that's the one we want to do. Our thoughts have been that Enhanced Edition for BG 1 and 2 just make sense before there's any Baldur's Gate 3."
It's no surprise that if and when the time comes, the team is looking at a Kickstarter project for funding. "It just makes so much sense and solves so many problems," Oster said. "I think what Brian [Fargo] is doing with Wasteland is very interesting."
Given the inevitably sky-high expectations for Baldur's Gate 3, not to mention the rather final ending of Baldur's Gate 2: Throne of Bhaal, it's hard to imagine how any new addition to the series could possibly satisfy. On the other hand, I'm pretty sure there aren't too many fans who wouldn't leap at the chance to play a new Baldur's Gate game. It's a bit of a "damned if they do, damned if they don't" situation, although personally I'm very much hoping that someday, they do; and if they do, you better believe that I will too.
QuoteDetails about the Baldur's Gate Enhanced Edition are slowly bubbling to the surface.
Yesterday's announcement of the Baldur's Gate Enhanced Edition was pretty much a gong show from the word "go." The reveal site crashed the moment the countdown timer hit zero, as we all knew it would, and when the official announcement did finally start making the rounds, it was nothing more than a title - Baldur's Gate Enhanced Edition! - and a launch quarter of summer 2012. Oh, and a picture of Sarevok.
Fortunately, Trent Oster, the big hondo at BGEE studio Beamdog, has let a few more details slip by way of his personal Twitter account. It turns out that there will actually be two games, BGEE and BG2EE, also known as the Baldur's Gate 2 Enhanced Edition. The first game will include the original Baldur's Gate plus the Tales of the Sword Coast expansion; BG2EE will include Baldur's Gate 2 plus the Throne of Bhaal expansion. It's the whole shebang, in other words, plus new content including new characters with new voice actors.
But Oster also made it clear that all the important bits will remain untouched. All the original voice files are in the game, so everyone will sound like they're supposed to, and the game will be entirely isometric 2D. It will also continue to make use of the 2nd edition ruleset, as the original Baldur's Gate games did, and the music is being left as-is because it's already so epic.
A few other details of note: The game is being built on the "Infinity Advanced" engine based on the last Throne of Bhaal build, meaning that all the enhancements from that game will be included in this one. It will be a digital-only release through Beamdog, although the studio is "putting some thought into" a Steam release as well, and while it's currently a PC exclusive, Oster hinted that other platforms could be announced next week. The studio is "trying hard not to break mods" and at this point the save game formats are the same, so you might even be able to make use of those old saves you've kept lying around for the past decade. You still have those, right?
Imports from BG1 to BG2 will be supported, controllers will not be supported - this is mouse-and-keyboard only, as it should be - and if you want a truly authentic BioWare experience you can play with just the original content and ignore all the new stuff, although I think that'd be kind of silly. More details will presumably be forthcoming and Oster said some screenshots are on the way as well, hopefully next week, which I'm really looking forward to. We'll keep you posted!
Quote from: OMGbearisdriving;278964Don't plan on it. I'm a family man these days, don't have the time efu requires. Having a daughter makes life interesting but roleplaying isn't much in the cards
QuoteDetails are still mighty thin but the countdown at baldursgate.com hit zero a few minutes ago, revealing [after a lengthy, chugging pause to address overloaded server issues] the Baldur's Gate Enhanced Edition. Not much is known at this point but it's coming from Beamdog, Overhaul Games and Atari, and it's due out this summer. Stay tuned!
UPDATE: We still don't know much, but a Beamdog rep has told Joystiq that the new game will be more than just a graphical overhaul. "This is the Enhanced Edition, it's not a repackage," the rep said. "We have the original source code and are doing a significant update."
"Baldur's Gate Enhanced Edition is going to have new content for the game you love," Beamdog chief and Baldur's Gate veteran Trent Oster tweeted following the announcement, "made by some of the original team members."
Platforms and other information have not yet been announced.
QuoteNope, we still don't really know what this Baldur's Gate announcement business is, but we sure do know it's name now: "Baldur's Gate: Enhanced Edition." Huzzah! As previously reported, Beamdog is working on the Baldur's Gate project, though the developer's Overhaul Games division is taking lead. Atari is handling publishing duties, and Wizards of the Coast is licensing its (D&D-based) IP.
From the few details we have, the project sounds an awful lot like an HD remake to us – especially given the fancier logo and "Enhanced Edition" subtitle. We've reached out to Beamdog for clarity on what the game actually is, and what platforms it'll end up on (among other things). For now, know that Baldur's Gate: Enhanced Edition will land on whatever those platforms are at some point this summer. We're gonna take a wild guess that it'll be on PC at the very least.
Update: Beamdog reps tell us that the team at Overhaul is adding "new, original content" to the original game to make up the Enhanced Edition. "This is the Enhanced Edition, it's not a repackage. We have the original source code and are doing a significant update." He also confirms that no platforms have been announced just yet.
Update 2: A Beamdog rep also confirms that the company is self-publishing. Though he wouldn't go into detail regarding the new content, he says that "it's being loving crafted in the spirit of the original with the help of some of the original developers." Additionally, Cameron Tofer and Trent Oster have been working on the project ("planning and organizing") for "over a year now." We'll also hear more soon, as the team is planning "regular announcements every week with more details."
Quote from: Ebok;277152How are the classes themed? Strengths / weakness?
Does anything stand out to you as being above expectations or otherwise different from the previous incarnations of the game?