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Messages - Aspirinsmurf

#1
General Discussion /
September 16, 2014, 03:15:27 PM
Quote from: Knight Of Pentacles;380596Support this claim with evidence.

One of the main reasons I stopped playing on this server was due to the hassle of having to juggle and maintain the custom content. It's pretty much necessary to be able to see the heads of other characters on an RP server. I had some issues with the downloader, and having to manually maintain the files is a pain. One of the music files even replaced a default NWN resource, which is a big no-no for me.

I recognize that I am in the minority though.
#2
Player Workshop /
September 16, 2014, 01:10:51 PM
Awesome! I'd love to see more of this kind of creative use of default placeables.
#3
General Discussion /
January 09, 2014, 11:19:30 PM
The choice of hyphen versus ellipsis for this type of effect has been debated in screenwriting circles since forever. So... yeah. They were first. :P
#4
General Discussion /
June 12, 2013, 12:45:53 PM
I'm not really sure what this is about, but the laws of supply and demand do tend to hold true. Fighting the market is usually futile. Trade regulations, blockades and tariffs could be a cool thing in-game, but it's just confusing as a server policy. If an item is in demand, it will find a market.
#5
Bug Reports /
March 06, 2013, 08:54:15 PM
The Forgotten Forest Veil and Canopy are not registering as wilderness.
#6
General Discussion /
February 27, 2013, 11:54:49 PM
There will always be more people who are out to prove themselves in any way possible than there are people who actually care about your hostage. A kidnapper thus needs to be very selective about what information he lets out and to whom. Loud posters would be a surefire way to attract a posse of adventurers who are more after your stuff than the wellbeing of your hostage. Most if not all my characters would join in such a rescue attempt just for the glory or gold or whatever, with very little thought to the poor hostage and his friends. I guess a lot of other characters would too.
#7
Suggestions /
February 26, 2013, 12:36:50 AM
On a related note, I suggest a player tool to see how many hours you have to wait before resting again. It's awkward to whine about being tired and then getting a server message that says you're not tired enough to rest. Troubled dreams, aching backs, etc. are excuses that get old quite fast!
#8
General Discussion /
February 20, 2013, 03:41:21 PM
If people generally play the kind of xenophobic characters who react with prudent hostility to these aberrations, that would be awesome. Demonic flesh transfusions and fey antlers and what-have-you would be cool if they truly were double-edged swords. I'm not sure if the general sentiment is KoS, however.

I remember vaguely that Arnold "The Feyhand" Howardson remained on retainer for House Aberdenn for rather a long time after he went completely gonzo, despite the best efforts of some characters to have him removed and cured. I'm sure there were some very valid in-character reasons for his friends to protect him like that, but too much of this pussyfooting around such obvious handicaps would cheapen the narrative significantly, in my opinion. On the other hand, if he was completely ostracized immediately, that wouldn't have been much of a cool story either.

Yet upon reflection, the whole situation seemed almost ridiculous when compared to the social stigma that for example half-orcs face. Of course, my own character was more intrigued and slightly scared by the Fey Hand, to be honest, whereas the anti-half orc sentiment is familiar and long-ingrained. It stands to reason that the sheer strangeness and novelty of certain physical 'defects' could inhibit the blatant social stigmata that would, and perhaps should, be associated with them. This could be due to factors of awe, fear or plain disbelief. I don't think I would ever play a character who would dare to physically (or even verbally) abuse an Acolyte of the Flesh or a level 20 monk registering as an outsider.

TL;DR Play more xenophobic brutes, because Aspirinsmurf probably won't. ;)
#9
General Discussion /
February 19, 2013, 10:16:31 PM
Quote from: RuinedDesires;326558Generally speaking, these are often given out in regards to big plots or are achieved through months of hard work, a certain prestige can come with these Aesthetic changes.

Such as, someone achieving demonic status, or earning the RDD class after months of rituals. If you see someone with these its extremely likely epic shit went down to get them.

It's not epic if it happens to every one in ten character on the server. Judging by this thread, that may be a trend. It's not really what I have seen in-game, however. Of course, I personally think it shouldn't happen at all, but that's just me. The precedent is hard to curve back once the cat is out of the basket and everyone starts cooking up wild ideas that can usually be summed up along the lines of "me too". Bleh. There are other servers for that.

Edit: To reiterate, I'm actually okay with the current level of things. I just don't think we need more of it.
#10
General Discussion /
February 19, 2013, 07:09:12 PM
While I have nothing against wings or glowing eyes on principle, my tastes are aesthetically against them being widespread and accepted. I play on EfU for a gritty, low-level feel. Vanity perks like visual changes tend to cheapen that experience in my eyes.
#11
Suggestions /
February 06, 2013, 03:02:37 PM
These are summonable by PCs. Their statistics can be viewed in entirety by examining them.
#12
Screen Shots & Obituaries /
January 30, 2013, 03:12:41 PM
That's not even bearly funny.
#13
General Discussion /
January 29, 2013, 07:07:19 AM
I agree wholeheartedly. This whole thing made me stay up all night!
#14
Screen Shots & Obituaries /
January 28, 2013, 03:10:31 PM
I cannot bear to hear of such a tragedy!
#15
Introductions and Group Management /
January 27, 2013, 05:07:49 PM
Quote from: Mr Howardson;323904You are the worst RPer I ever saw.

<3

Pfff! It's not my fault my keyboard can't do the square bracket emotes without straining my fingers. :p

To everyone else: thank you for the warm welcomes, I will stick around for a while I think.