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Messages - CoffeeBean

#61
Hurray for the Danninator! Happy birthday and thanks for being with us for all this time- our community wouldn't be the same without you!
#62
Suggestions / Re: Skill Focus adding Class skills
January 21, 2024, 10:15:10 PM
I think this would definitely add more diversity among characters. Although, I would suggest removing skill focus tumble, spellcraft, UMD, and taunt.

Pure fighters should still drop a level into wizard or something else for their use of Wands. It comes at a cost of their perks- which is an equivalent trade in my opinion.
#63
Correspondence / To Jerrod
January 21, 2024, 12:06:23 AM
[ A message, sent through private channels, finds its way to Jerrod of the Creep ]

This new trading license renewal project is favorable. Can you see that it increases mercantile traffic in the Creep? It may help us find that neutral party we discussed.

~ Bluebird
#64
Correspondence / A letter to Conrad Fellstar
January 20, 2024, 11:34:11 PM
Conrad,

I did some thinking on how I would make a cannon and what we we could do to improve the design. It is still a work in progress, but I do have a concept that might interest you- take a look!

- Lapa

[ With the letter, a single  and brief note is included. It details the concept of the arcane cannon and the design of one of its components ]

https://www.efupw.com/forums/index.php?topic=709634.msg758381#new
#65
Journals and Musings / Re: Scattered research notes
January 20, 2024, 11:04:07 PM
Project Idea: Arcane Cannon

Spurred on by Conrad's questions, inspiration strikes once more in my heart! The basic idea is a cannon that doesn't use black powder as its ignition source, but rather baublium instead! This project will require three working components- the body, the projectile, and the cartridge. 

Component 1: Body

The Arcane Cannon will require specifics to its design. First, it must be made of a metal that is resistant to heat (alchemic produced metal may be solution). This will prevent warping of the body when the cannon is fired. Additionally, the inside of the barrel will need to be grooved to lower wind resistance. Lastly, there will need to be a cooling and venting system attached to body. This cooling system itself will be water that sits upon the barrel, which will turn to steam as it absorbs the heat generated via firing.
#66
Correspondence / A message addressed to Legate Cassella
January 19, 2024, 10:40:25 PM
Ricario,

We should meet when it is next convenient for you- I can imagine that your next few days in office will be a little busy (an understatement, surely), but I hope there is  still a little time for business talks.

- Lapa
#67
Suggestions / Edible Evil Muffins
January 17, 2024, 11:37:51 PM
I'd like to suggest that evil muffins be actual food items since they are muffins-- And I would personally love to sell them as a baked good.
#68
Suggestions / Barb Gladiator
January 16, 2024, 08:46:44 AM
"While raging ONCE per rest, if HP is brought below 1 the barbarian is healed instead with cure critical wounds"

I think, if it isn't already, this would be better off as a general feature rather than being restricted to when raging. Rage only lasts about 2 minutes at 18 con while level 8, and if you're already low on health, you're probably going to be healing yourself (or be healed by a teammate), so it doesn't really give you the opportunity to make use of this feature.
#69
Suggestions / Furniture suggestion: Trash cans
January 16, 2024, 03:22:09 AM
Hey, would it be possible to allow pcs to place trashcans after buying them from a furniture store? This would allow property owners to dispose of items as required, allow faction pcs to place trash cans in spots they frequent (like Janissary patrols), and- most important of all, place trash cans where the public desires them the most. Like in camps or just outside gates.
#70
Bug Reports / Sand trolls and Scare
January 15, 2024, 04:50:46 AM
Hey, when casting scare on sand trolls, they'll do the save, but won't actually get feared. There doesn't seem to be any event messages saying they are immune to fear, so I assumed it was a bug.
#71
Journals and Musings / Re: Scattered research notes
January 14, 2024, 11:39:13 PM
Opinions and Notes: Ash Spawn

I think I have more or less a hypothesis on how Ash revenants come to exist - though I still have no idea why they branch off into varieties. I am thinking that when any creature dies due to the purification process, it fuses the body with ash- encasing it with positive charged ash. Being encased in this ash prevents the release of the creatures negative energies that naturally occur when life dies- causing the body to reanimate.

However, it is still unknown why the ash hardens in response to physical trauma. It truly becomes a reactive shield for the creature as if it were sentient.

Experiment idea: Ash Revenant Autopsy

The main objective of an autopsy would be to first, remove the ash from the revenant- allowing for later inspection, method of how to do this is still pending.

Second objective would be to inspect the naked corpse's properties- seeing if there are any other discernible changes to the body.

Hypothetically, if I can discern more about the charged ash properties, I can- using the formula of death armor- create a shield of negative energies that results in the interacting ash to lose charge. 
#72
Journals and Musings / Re: Scattered research notes
January 14, 2024, 02:21:35 AM
Experiment idea: Melek mutations

As per the discussion I had with Janissary Lightdew, we concluded that the greatest strength of the Melek is their ability to breed quickly, allowing for them to evolve certain features fairly quickly- thus explaining why we've been seeing new variants.

This strength, however, can be made into a weakness. Observations in the wild suggest that an animal will evolve to meet different requirements to survive- thus, we can draw the conclusion that Melek are no different. If I were to obtain a clutch of Melek eggs, it is hypothetically possible to force them to evolve in a certain way that will result them being a natural predator for regular Melek.

More thought is required for this..
#73
Journals and Musings / Re: Scattered research notes
January 14, 2024, 12:53:49 AM
Experiment idea: The Drink

The mysterious Drink produced by the Sisters is a puzzle I would very much like to solve! The issue in solving it is the complexity of the substance- one cannot simply boil down the liquid into its base components, or so I have been told.

-If- this was tested before, then I think it can be concluded that the Sisters do not simply add something to the drink, rather- the main ingredients are either infused with some processes, or are "exotic".

Given the known effects of the Drink, I assume that the intended purpose of the Drink is to give the Sisters a medium to interact with at a distance. This unfortunately does not shorten the possibilities. However, I have an idea which Isaac and Zain can help me with.

[ The rest of the note continues on about the color of magic. ]
#74
Suggestions / I need a Hero
January 12, 2024, 06:31:15 AM
One of my favorite systems in EFU has been the Randomized hero NPCs that'll show up in the wastes as well as quests. However, I think it could use some expanding- I'd personally love to see more heroes for bandits, undead, and animatronic enemy types.
#75
Journals and Musings / Intrusive thoughts
January 09, 2024, 10:32:24 AM
[ Unlike all of Lapa's other notes, this one alone bears no design to be made, no idea to ponder- it is but a few simple lines of text upon an otherwise blank page ]

Life. Death. Rebirth. The Stars. Change.

The world is dying, but does it actual need saving?